D&D Tomb of Annihilation

(Jeff_L) #1

bythecasterwithinthespell’srange.Anencounterwiththis
misttypicallycovers 1 d 6 suchareas( 400 – 2 , 400 squarefeet).
Agiantorhumanoidthatcomesintocontactwiththemist
mustsucceedonaDC 13 Constitutionsavingthroworbecome
infectedwithmadmonkeyfever.Theinfectedcreaturegainsa
randomformoflong-termmadness(rollontheLong-Term
Madnesstableinchapter 8 oftheDungeonMaster’sGuide)that
manifests 1 d 6 hoursafterinfectionandlastsfortheduration
( 1 d 10 × 10 hours).Ifthemadnessisallowedtorunitsfull
course,thecreaturemustrepeatthesavingthrowattheendof
themadness.Ifthesecondsavingthrowfails,thecreature
suffersanotherboutoflong-termmadness(rollagainonthe
table)thatlastsforthenormalduration.Themadness
symptomscontinueuntilthediseaseends.


ShiveringSickness


InsectsnativetothejunglesandmarshesofChultcarrythis
disease,shiveringsickness.Theeasiestprotectionagainstitis
acoatingofinsect-repellingsalveonallexposedskin(forthe
costofinsectrepellent,see“BuyingaSpecialItem”).
Agiantorhumanoidthattakesdamagefrominsect
swarmsorfromgiantcentipedes,giantscorpions,orgiant
waspsisexposedtothediseaseattheendoftheencounter.
Thosewhohaven’tappliedinsectrepellentsincetheir
previouslongrestareexposedtothediseasewhentheyfinish
alongrest.
Agiantorhumanoidexposedtothediseasemustsucceed
onaDC 11 Constitutionsavingthroworbecomeinfected.A
creaturewithnaturalarmorhasadvantageonthesaving


throw.Ittakes 2 d 6 hoursforsymptomstomanifestinan
infectedcreature.Symptomsincludeblurredvision,
disorientation,andasuddendropinbodytemperaturethat
causesuncontrollableshiveringandchatteringoftheteeth.
Oncesymptomsbegin,theinfectedcreatureregainsonly
halfthenormalnumberofhitpointsfromspendingHitDice
andnohitpointsfromalongrest.Theinfectedcreaturealso
hasdisadvantageonabilitychecksandattackrolls.Attheend
ofalongrest,aninfectedcreaturerepeatsthesavingthrow,
shakingoffthediseaseonasuccessfulsave.

ThroatLeeches


Minusculeparasitesknownasthroatleechesinfectthewater
inChult’sforests,swamps,andrivers.Anygiantorhumanoid
thatswallowstaintedwatermustsucceedonaDC 12
Constitutionsavingthroworbeinfestedwiththroatleeches.
Immediatesymptomsincludethroatinflammationand
shortnessofbreath.After 1 d 6 hours,theinfectedcharacter
gains 1 levelofexhaustionthatcan’tberemoved(exceptas
describedbelow)untilthediseaseiscured.Attheendofeach
longrest,theinfectedcreaturemustrepeatthesavingthrow.
Onafailedsave,thecreature’sexhaustionincreasesby 1 level;
onasuccessfulsave,thecreature’sexhaustiondecreasesby 1
level.Ifasuccessfulsavingthrowreducestheinfected
creature’slevelofexhaustionbelow 1 ,thecreaturerecovers
fromthedisease.
Explorerscanavoidcontractingthroatleechesby
drinkingonlyrainwaterorwaterthat’sbeenboiledor
magicallypurified.

ACUREFORDEADCHARACTERS


Ifaplayercharacterdieswhileexploringthewildsof
Chult,anNPCguidemightsuggestthatthepartytakeitsdead
membertotheghostvillageofMbala.Apowerfulwitchis
rumoredtodwellthere.Accordingtolocallegends,thewitch
forgedapactwiththeLordofBones,agodwhograntedher
thepowertocreatezombiesthatretaintheirformer
personalities.Formoreinformationontheso-calledwitch,see
“Mbala”laterinthischapter.


RandomEncounters..................................................................................................................................................................


Chultishometoanimmensevarietyofplants,beasts,
monsters,andintelligentbeings.Randomencounterswiththe
localwildlifeareinevitableandhelptomaketheparty’s
expeditionamemorableone.AppendixBcontainsguidelines
forgeneratingrandomencountersinthewilderness.


UndeadTerritory


Undeadcreatureshavenearlypushedhumancivilizationoff
thepeninsula,exceptforafewisolatedoutpostswhere
Chultansandtheiralliestakerefugebehindwalls.Map 2. 1
showswheretheundeadarethickest.Characterspassing
throughterritoriesmarkedwithblackskull-and-bonesicons
arelikelytohaverandomencounterswithundead.The
likelihoodofanundeadencounterincreasesinterritories
markedwithredskull-and-bonesicons.Mostguidesknow
theseterritorieswell.Whereundeadareconcerned,traveling
byriverissaferthantravelingbyland,bothbecauseundead
arepoorswimmersatbestandbecauseit’seasiertopouron


speedincanoesandescapeacrossthewaterthantoflee
throughtangledjungle.

LocationsinChult..............................................................................................................................................................................


Map 2. 1 depictstheChultanpeninsulawithkeylocations
marked.Thesamemapappearsononesideofthepostermap.
Theremainderofthischapterdescribesthesekeylocations,
whicharepresentedinalphabeticalorderforeaseofreference.
Ifthere’saparticularsitethatyouwantthecharactersto
discoverandexplore,youcanmovethesitesothatitfalls
alongtheirpath,andgiveitanewnameifnecessary.For
example,thegoblinvillageofYellyarkdoesn’thavetobeinthe
locationmarkedonyourmap.Youcanplaceitanywhereyou
want,orcreateanothergoblinvillagethathasasimilar
configuration.Manyotherlocationsdescribedinthischapter
arejustasadaptable.Inadditiontorelocatingasite,youcan
addorremovemonstersandtrapstomakeitharderor
easier.LocationsA-D

AldaniBasin


TheSoshenstarandTathriversflowoutofthismarshyupland
basin,whichisapopularfeedinggroundfordinosaursand
swarmsofbitinginsects.Tallplateausandwallsofdense
foliageenclosethemarsh.
Thebasinisnamedafterthealdani,araceoflobsterfolk
(seeappendixD).ManyChultansrecallchildhoodfablesabout
theeerielobsterfolkthatlivedintheriversandlakesoftheir
homeland.Noreliablewitnesseshavereportedanencounter
withaldaniindecades,somostChultansbelievethealdani
perished.Infact,thelobsterfolkretreatedtothesecluded
lakesofthisbasin,wherethey’vekepthiddenforacentury.
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