POTION OFHEALING
Whenyoudrink thispotion, youregain 2d4+ 2 hit points.
POTION OFINVISIBILITY
Whenyoudrink thispotion, you-along with the clothing,
armor, weapons, andother equipment on yourperson-
become invisiblefor 1 hour.Theinvisibility endsif you
attack or casta spell.
POTION OF VITALITY
Drinking thispotion removes anyexhaustion youare
suffering, cures anydisease or poison affectingyou,and
maximizes the effectof anyHit Die youspend to regainhit
points within the next24 hours.
RING OFPROTECTION
Whileyouare wearing this ringand are attuned to it, you
havea +1 bonus to yourArmor Class andsavingthrows.
SPELL SCROLL
A spellscrollbears the wordsof a single spell,written in
a mystical cipher.If the spellis on yourclass's spelllist,
youcanusean action to read the scrollandcast its spell
without havingto provide anyof the spell'scomponents.
Otherwise, the scrollis unintelligible.
If the spellis on yourclass's spelllist but of a higher
levelthanyoucannormally cast,youmust makean ability
checkusingyourspellcasting abilityto determine whether
youcast it successfully. TheDC equals 10 + the spell's
level.On a failedcheck, the spelldisappears fromthe
scrollwithno other effect.
Once the spellis cast,the wordson the scrollfade,and
the scrollitselfcrumbles to dust.
SPIDER STAFF
The top of thisblack,adamantine staffis shaped likea
spider. Thestaffweighs 6 pounds. Youmustbe attunedto
the staffto gainits benefits andcast its spells.
Thestaffcanbe wielded as a quarterstaff. It deals
Id6extra poison damage on a hit whenused to makea
weapon attack.
Thestaffhas10 charges, which are usedto fuelthe
spells within it. Withthe staffin hand, youcanuseyour
actionto cast oneof the followingspellsfromthe staffif
the spellis on yourclass's spelllist:spiderclimb(1 charge)
or web (2 charges, spellsaveDC15).No components
are required.
The staffregains Id6+ 4 expended charges eachdayat
dusk. If youexpend the staff'slastcharge, rolla d20.On a
1, the staffcrumbles to dustandis destroyed.
STAFF OFDEFENSE
This slender, hollow staffis made of glassyet is as strong
as oak.It weighs 3 pounds. Youmustbe attuned to the
staffto gainits benefits andcast its spells.
While holding the staff,youhavea +1 bonus to
yourArmor Class.
Thestaffhas10 charges, which are used to fuelthe
spellswithin it. Withthe staffin hand,youcanuse your
action to cast oneof the followingspellsfromthe staffif
the spellis on yourclass's spelllist:tnegearmor(1 charge)
or shield (2 charges). No componentsare required.
Thestaffregains Id6+ 4 expended charges eachdayat
dawn. If youexpend the staff'slastcharge, roll a d20.On a
1, the staffshatters andis destroyed.
WAND OFMAGIC MISSILES
Thiswand has7 charges. Withthe wand in hand,youcan
use youractionto fire the magic missilespellfromthe
wand-no components required-and expend 1 to 3 of the
wand's charges. Foreachcharge youexpend beyond 1, the
spell's levelincreases by 1. Youcanusethiswandevenif
youare incapable of casting spells.
Thewandregains Id6+ 1 expended charges eachdayat
dawn.If youexpend the wand'slastcharge, rolla d20.On
a 1, the wandcrumbles intoashandis destroyed.
APPENDIX A: MAGIC ITEMS
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