Chapter 1 Motion Picture Language 7
are framing shots, and by those choices in framing, you are selecting what
viewers see and determining how they understand what is being shown. In
order to discuss shots in motion pictures, fi lmmakers use a variety of terms
for standard framings.
When you review the following terms for shots, keep in mind that use
of framing vocabulary varies in diff erent traditions, such as for feature fi lms,
television shows, or commercials. Th e terms used in this book have been selected
for functionality and the widest application across motion picture history. When
we discuss framing in motion pictures, our reference points are generally based
on the most typical subject of moving images, the human fi gure.
The Building Blocks of
Visual Communication
Th e most familiar framing term is the close-up, which
is understood to be a shot of a person or object that is
framed relatively close and shows a feature in detail, most
commonly a human face. An extreme close-up (ECU) is a
shot that displays a portion or detail of a subject or a small
object. An extreme close-up of a human face shows only
part of the face, such as an eye or the mouth. A medium
close-up (MCU) is a close-up in which the frame is generally
fi lled by the face, with the face framed at the forehead
or through the hair and below the mouth or chin. A full
close-up (FCU) roughly includes the entire head down to
around the shoulders.
Two other key terms aid us in explaining the placement
of the human fi gure in the frame: head room and lead
room. Head room indicates the amount of space between
Figure 1-5 Extreme close-up. (Courtesy of Carl
Casinghino).
Figure 1-6 Medium close-up in which the
wide screen allows for signifi cant amount of
background. (Courtesy of Carl Casinghino).
Figure 1-7 Full close-up. (Courtesy of Kendelyn
Ouellette).
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