Out of the Abyss

(Jeff_L) #1
The walls of t his great cavern are covered in slime-
dripping, sicke n ing g reen slime. Echoes of dripping
water also fill the cave, in t h e center o f which is a large
spherical structure is held up off the Aoor by stone
pillars. Around these pillars crawl dozens of living
oozes, heaving forward while reaching out with grasping
pseudopods. The sphere's surface, like the cave walls,
is covered with sl ime. Black slime swirls with yellow and
gray slime in a disgusting soup, the unearthly patterns
in the movements of the slime strain ing your eyes and
tugging at your mind.
A disembodied voice fills the cave. "What's this, what's
this? Visitors? Now? Not yet! We're not ready! Go away,
pests! I will call u pon thee and all of Blingdenstone to
announce o u r glad tidings of the Faceless Lord to come
at t h e proper time! Begone!"

Hundreds of ooze creatures congregate he re, drawn by
the will of the Pudding King. They include dozens of
black p uddings, gray oozes, and ochre jellies, as well
as the occasional gelatinous cube. If the characters
intend to rush this deadly tide, warn them that retreat is
a better option, and that this is a fight they a ren't likely
to survive without strategy and aid. See the "Battle for
Blingdenstone" section for the ways the characters can
return here and have a chance to triumph.
If Glabbagool is with the party. it attempts to
communicate with the other ooze creatures, telling the
characters that others of its kind are calling for it to join
them. The adventurers can convince the gelatinous cube
not to go, but even if it does, Glabbagool might s t ill serve
as an ace in the hole during the battle for Bl ingdenstone.
The cavern is damp and has a 180 -foot-high ceiling
lined with dripping stalactites, The walls are covered
with patches of green s lime (see "Dungeon Hazards" in
chapter 5 of the Dungeon Master's Guide). Any creature
that comes into contact with a wall takes damage
as normaJ.

ROYAL SPHERE
The hollowed-out stone sphere is 150 feet in diameter
and elevated 10 feet off the ground, such that the top
of the sphere is 20 feet below the cave ceiling. Stone
ramps without railings climb 30 feet to four small,
open doorways in the s ides of the sphere. A patch of
green s lime (see "Dungeon Hazards" in chapte r 5 of
the Dungeon Master's Guide) bangs above each door.
The chambers the fill the sphere's interior have been
scoured by the ooze creatures, leaving nothing but bare
corridors and empty chambers. Even the metalwork
has been corroded and eaten away. There is nothing of
interest or value within.


  1. RUINED STOCKADE


This cavern was once a shrine for Baervan
Wildwanderer, the gnomish deity known as the Father
of Fish and Fungus. Now it belongs to the Pudding King.


CHAPTER 6 I Bl.DJCOENSTONE

The sound of dripping water fills th is dark cave, and
various oozes slither across the walls and floor. Some
sort of fungal wall or partition once divided the cave,
but that barrier has been destroyed. Beyond it lies more
wreckage and debris scoured clean by the oozes.

This area once contained a stockade fashioned from
zurkhwood and trillimac fungi. Here, the deep gnomes
kept their deep rothe (Underdark cattle). The place was
ransacked during the drow invasion, and the Pudding
King's oozes have dissolved most of what the drow left
behind, including the bones of the slaughtered roth e.
Two freshwater pools form along the west wall.
Dozens of ooze creatures-black puddings, gray
oozes. and ochre jellies-inhabit this cavern. However,
they don't attack intruders unless they are harmed or
commanded to do so by the Pudding King.
This cave is also home to a gibbering mouther that
isn't under the sway of}uiblex or the Pudding King.
It crept into this cave and hides among the oozes.
occasionally feeding on them. It looks like a pool of
reddish-b rown slime in the middle of the cave until one
or more characters touch it, whereupon it opens its eyes
and attacks.


  1. THRONE ROOM


Phosphorescent lichen illuminates t his cave, the floor of
which is covered with pools of green slime. More green
s lime d ings to t h e ceiling and forms hideous drapes
along the wa lls. In the middle of the cave, facing east, is
a sl ime-covered throne.

The Pudding King (see appendix C) holds court here,
attended by his royal ·'children," Princess Ebonmire and
Prince Livid (see the "RoyaJ Oozes" sidebar).
The Pudding's King's throne is made of chiseled stone
and sculpted with lidless eyes and gaping mouths. A
patch of green slime covers it (see "Dungeon Hazards"
in chapter 5 of the Dungeon Master's Guide). More
patches of green s lime hang from the ceiling and form
pools on the floor. The pools are easily avoided, while
the patches on the ceiling don't fall unless the Pudding
King commands them to. The Pudding King can use a
bonus action to make a patch of green slime fall from
the ceiling onto a creature below.
In front of the throne is a footstool made from a
squat, petrified mushroom. The mushroom's cap can be
removed, revealing a hollow compartment in the stem
where the Pudding King hides his treasure.

TREASURE
The hidden compartment in the Pudding King's fungaJ
footstool contains 55 gp, 30 ep, a potion olpoison in
a gourd, two spell scrolls written on sheets of dried
trillimac (conjure minorelemcntals and speak with
plants), and a varnished nothic eye that functions as a
crystal ball of true seeing that can be used only once.
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