1-lourm, a friendly galeb duhr. answers any questions
the characters have about Graven hollow to the best of
its ability. including how navigate its levels, and how to
access the library's knowledge. After leading the party
to living quarters one level below the library's main
level, it merges into another wall and disappears.
The Stone Library
When the characters first enter Gravenhollow, the
library appears to be a simple arrangement of great
cavernous halls carved out from the stone of the
Underdark. However, the library is suffused with
magic that warps the space within it, and which makes
navigating and exploration a unique challenge (see the
"Gravenhollow: General Features·· sidebar).
Each room on each level of Graven hollow is part
of either the Archives of the Past, the .Au-chives of the
Preseni. or the Archives of the Future. Galeb duhr
CUAJ>T£R II I GRAV£1\HOLLOW
assistants pick up tablets as Gravenhollow's three
stone giant librarians carve and catalog them, but the
classification system the giants use to organize the
library's information is known only to them.
RESIDENTS
The library is quiet and peaceful. and visitors are free to
move within it as they wish. H anyone has a need to fmd
any other character within Graven hollow (including one
of the librarians), the library subtly directs the character
toward its target within minutes.
The three stone giants who servt> as Graven hollow's
librarians don't specifically welcome visitors-or even
notice their comings and goings unless the library
directs them to do so. The characters need to seek the
keepers out.
ULTHAR
Ulthar is the Keeper of the Past. He sorts and
files ancient texts. maintaining the immeasurably
vast catalog that organizes them. When not cross-
referencing his expanding collection, he composes epic
poetry and is responsible for curating and restoring wall
carvings throughout the library.
Ulthar is infinitely patient. always welcoming any
chance to discuss history with visitors. Of the three
librarians, he is the most willing and likely to spend
tin1e with the library's guests. He treats surface
dwellers as if they were figments out of dreams, but
makes it obvious he believes that such dreams have
wisdom to share.
URMAS
Urmas. the Keeper of the Present, is the busiest of
all the librarians. He commands a vast network of
magically augmented subterranean beasts. which he
uses as messengers, bringing and sending news from
giants throughout the Underdark and sometimes from
the "dream" of the surface world. Urmas e xchanges
messages with Stonespeaker Hgraam (see chapter 4),
keeping abreast of events as they pertain to the stone
giant community in the duergar city o f Gracklstugh.
Though Urmas is patient, it quickly becomes obvious
that he suffers the characters' questions and presence
out of duty and politeness, seeking to return to his
work as soon as possible. The giant is distracted by the
increasingly dire news brought in by his messengers,
including reports from stone giant mystics, as well
as elemental servitors such as galeb duhr and xorn.
However, if the characters bring news about the demon
lords in the Underdark, they have Urmas's immediate
and full attention.
USTOVA
The Keeper of the Future, Ustova is a seer who spends
most of her time in constant meditation. transcribing
her visions onto stone tablets as she experiences them.
Like Urmas, she focuses her efforts on the fate of the
different giant communities and clans, sorting through
the various threads of destiny and possibility for omens
presaging the resurgence of the giants' once-great
civilization.