+2 Longsword. Ranged Weapon Attack: +6 to hit, reach 5 ft.,
one target. Hit: 8 (ld8 + 4) slashing damage, or 9 (ldlO + 4)
slashing damage if used with two hands.
S'slaar is accompanied by five troglodytes with 20 hit
points each and three ordinary troglodytes.
TREASURE
S'slaar's +2 Jongsword is of drow manufacture (see
the "Drowcraft Items" sidebar in appendix B). It has a
cross guard shaped like a stylized spider with tiny gems
for eyes. Etched into its blade are the words Oloth tlu
mafia, which is a drow expression meaning "Darkness
be praised."
- SUPPLIES AND CAPTIVES
This area is held by H'slaafs forces. One troglodyte
guards the cave. A character can sneak past the guard
with a successful DC 12 Dexterity (Stealth) check.
The cave floor is strewn with gnawed bones- the
remains of dead dwarves and drow. A circular pit,
nine feet deep, holds six captives-two drow and
four shield dwarf commoners. These unfortunates
were separated from larger groups (see <;Random
Encounters" earlier in this chapter) and captured by the
troglodytes. Every couple of days. one of them is eaten
by the t ribe. The captives are filthy and weak; each has
four levels of exhaustion and 1 hit point remaining.
Any of the captives can explain the nature of the
conAict between H'slaat and S'slaar. If freed, the drow
immediately flee into the Underdark, but the dwarves
offer to join the expeditionary force if the adventurers
liberate them. The drow are male members of House
Melarn and are named Rinil and Xol. The shield
dwarves hail from the Silver Marches and are named
Dauthorn Brightmantlc (male), Traldak Xornbane
TROGLODYTE LAIR: GENERAL fEATURES
Characters notice commonly recurring features as they
explore the troglodyte lair.
Light. Nightlights (see "Fungi of the Underdark" in
chapter 2) and other luminous fungi dimly illuminate the
caves and tunnels throughout the troglodyte lair.
Ceilings. The main cavern has a 90·foot-high ceiling.
Smaller side caverns have 60-foot-high ceilings. Unless
noted otherwise, all ceilings have stalactites hanging
from them.
Stench. The troglodytes' foul musk can be smelled
throughout the lair, although the stench is not strong
enough to have any detrimental effect on visitors.
CHAPTER 13 I THE WO.RMWRlTHTNGS