Star Wars: Edge of the Empire Rule Book

(Jeff_L) #1

RESOLVE
Activation: Passive
Ranked: Yes
Trees: Doctor, Scholar, Slicer
When the character suffers strain, he suffers one less
strain per rank of Resolve, to a minimum of one. This
does not apply to voluntary strain loss.
RESPECTED SCHOLAR
Activation: Passive
Ranked: Yes
Trees: Scholar
The character downgrades the difficulty of checks to
interact with institutions of learning equal to his ranks
in Respected Scholar.
SCATHING TIRADE
Activation: Active (Action)
Ranked: No
Trees: Politico
The character may take the Scathing Tirade action;
making an Average [4} 4}) Coercion check. For each
one enemy within short range suffers one strain.
The character can also spend O; for every O spent,
one target already affected suffers 1 additional strain.
SCATHING TIRADE (IMPROVED)
Activation: Passive
Ranked: No
Trees: Politico
Each enemy affected by Scathing Tirade suffers • on
all skill checks for a number of rounds equal to the char-
acter's ranks in Coercion; this does not stack with itself.
SCATHING TIRADE (SUPREME)
Activation: Active (Incidental)
Ranked: No
Trees: Politico
The character may voluntarily suffer one strain to per-
form Scathing Tirade as a maneuver instead of an action.
SECOND WIND
Activation: Active (Incidental)
Ranked: Yes
Trees: Mercenary Soldier
Once per encounter, the character may use a Second
Wind incidental to recover an amount of strain equal to
his ranks in Second Wind.
SENSE DANGER


Activation: Active (Incidental)
Ranked: No
Trees: Force Sensitive Exile
Once per game session, the character may remove •



  • from any one skill check.


SENSE EMOTIONS
Activation: Passive
Ranked: No
Trees: Force Sensitive Exile
The character adds • to all Charm, Coercion, and Decep-
tion checks unless the target is immune to Force Powers.


SHORTCUT
Activation: Passive
Ranked: Yes
Trees: Scout, Thief
During a chase, the character adds • equal to his
ranks in Shortcut to any checks made to catch or es-
cape an opponent.
SIDESTEP
Activation: Active (Maneuver)
Ranked: Yes
Trees: Bodyguard, Mercenary Soldier, Scoundrel,
Outlaw Tech
Once per round on the character's turn, the character
may perform a Side Step maneuver to side step and
try to avoid incoming ranged attacks. He then suffers
a number of strain no greater than his ranks in Side
Step. Until the start of the character's next turn, up-
grade the difficulty of all ranged combat checks tar-
geting the character a number of times equal to the
strain suffered by the character.

SIXTH SENSE
Activation: Passive
Ranked: No
Trees: Force Sensitive Exile
The character gains + 1 ranged defense.
SKILLED JOCKEY
Activation: Passive
Ranked: Yes
Trees: Fringer, Pilot
The character removes • per rank of Skilled Jock-
ey from all Piloting (Planetary) and Piloting (Space)
checks the character attempts.
SKILLED SLICER
Activation: Active (Incidental)
Ranked: No
Trees: Slicer
When making a Computers check, the character may
spend to gain some measure of control over the
target system. Any further Computers checks within
this system can be made as maneuvers.
SMOOTH TALKER
Activation: Active (Incidental)
Ranked: Yes
Trees: Trader
When a character acquires this talent, he chooses one
skill: Charm, Coercion, Negotiation, or Deception. When
making checks with that skill, he may spend ($) to gain
additional # equal to his ranks in Smooth Talker.
SNIPER SHOT
Activation: Active (Maneuver)
Ranked: Yes
Trees: Assassin, Mercenary Soldier
Once per round before making a non-thrown ranged
attack, the character may perform a maneuver to at-
tempt a Sniper Shot. Sniper Shot increases the maxi-
mum range of his ranged weapon up to one range

TALENTS
'EDGE OF THE EMPIRE
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