band per rank. For each rank beyond the normal
maximum of the weapon, upgrade the difficulty of
the check by one (this is in addition to the increased
difficulty of the shot due to longer range).
SOFT SPOT
Activation: Active (Incidental)
Ranked: No
Trees: Scoundrel, Survivalist
After making a successful attack with a non-starship/
vehicle weapon, the character may spend one Des-
tiny Point to add damage equal to his Cunning to one
hit of the successful attack.
SOLID REPAIRS
Activation: Passive
Ranked: Yes
Trees: Mechanic, Outlaw Tech
The character repairs + 1 hull trauma per rank of Solid
Repairs whenever he repairs a vehicle or starship.
SPARE CLIP
Activation: Passive
Ranked: No
Trees: Gadgeteer, Trader
The character does not run out of ammo on a ^. Items
with Limited Ammo quality run out of ammo as normal.
SPEAKS BINARY
Activation: Passive
Ranked: Yes
Trees: Outlaw Tech, Scholar
The character grants • per rank of Speaks Binary to
any tasks he directs a non-
player droid to perform.
STALKER
Activation: Passive
Ranked: Yes
Trees: Assassin, Scout,
Survivalist, Thief
The character adds • per
rank of Stalker to all Coordi-
nation and Stealth checks.
STEELY NERVES
Activation: Active (Inci-
dental)
Ranked: No
Trees: Politico, Trader
The character may spend
one Destiny Point to ignore
the effects of ongoing Criti-
cal Injuries on any Pres-
ence or Willpower related
checks until the end of the
encounter. He still suffers
from the injury itself.
STIM APPLICATION
Activation: Active (Action)
Ranked: No
Trees: Doctor
The character may take the Stim Application action.
To perform this action, he must have access to drugs,
a medpac, or stimpacks. He makes a Average (^ 4))
Medicine check. If successful, one ally he is engaged
with (including himself) increases one characteristic of
the character's choice by one for the remainder of the
encounter, and suffers four strain. A single character's
individual characteristics may each only be increased
once by Stim Application during an encounter.
STIM APPLICATION (IMPROVED)
Activation: Active (Incidental)
Ranked: No
Trees: Doctor
As an incidental, when performing the Stim Applica-
tion action, the character may increase the difficulty
of the Medicine check to Hard (^ • ^) as an inci-
dental. If he does so, the target of the action suffers
one strain instead of four.
STIM APPLICATION (SUPREME)
Activation: Passive
Ranked: No
Trees: Doctor
When performing the Stim Application action, each ($)
may be spent to increase an additional characteristic
by one.