Star Wars: Edge of the Empire Rule Book

(Jeff_L) #1

TECHNICAL APTITUDE
Activation: Passive
Ranked: Yes
Trees: Slicer
For each rank, the character reduces the amount of time
needed to complete Computer-related tasks by 25%.


TINKERER


Activation: Passive
Ranked: Yes
Trees: Gadgeteer, Outlaw Tech
The character makes one piece of equipment more
modifiable. He chooses one piece of equipment and
increases its number of hard points by one. He can
only do this once per piece of equipment, but can
modify a number of pieces of equipment equal to
his ranks in Tinkerer. If he loses a modified piece of
equipment, he may apply Tinkerer to a new one.


TOUCH OF FATE


Activation: Active (Incidental)
Ranked: No
Trees: Force Sensitive Exile
Once per game session, the character may add ••
to any one skill check.
TOUGHENED
Activation: Passive
Ranked: Yes
Trees: Bodyguard, Fringer, Gadgeteer, Marauder, Me-
chanic, Outlaw Tech, Pilot, Politico, Scholar, Scoun-
drel, Scout, Mercenary Soldier, Survivalist, Trader
The character increases his wound threshold by two
per rank of Toughened.
TRICKY TARGET
Activation: Passive
Ranked: No
Trees: Pilot
Any vehicle the character pilots counts as having a sil-
houette one lower than normal when being attacked,
to a minimum of 0.
TRUE AIM
Activation: Active (Maneuver)
Ranked: Yes
Trees: Mercenary Soldier
Once per round, before the character makes a ranged
attack, he may perform a True Aim maneuver. By
performing this maneuver, the character gains all the
benefits for aiming and also upgrades his attack roll
once per rank of True Aim.


UNCANNY REACTIONS
Activation: Passive
Ranked: Yes
Trees: Force Sensitive Exile
The character adds • per rank of Uncanny Reactions
to all Vigilance checks.
UNCANNY SENSES
Activation: Passive
Ranked: Yes
Trees: Force Sensitive Exile
The character adds • per rank of Uncanny Senses to
all Perception checks.
UTILITY BELT
Activation: Active (Incidental)
Ranked: No
Trees: Outlaw Tech, Scout
The character may spend one Destiny Point to per-
form a Utility Belt incidental to produce a previously
undocumented—but essential—small tool from his
utility belt, satchel, or pockets, with a rarity no greater
than (4). This cannot be a weapon unless the weapon
has the Limited Ammo 1 quality.
UTINNI!
Activation: Passive
Ranked: Yes
Trees: Outlaw Tech
The character removes • equal to the character's
ranks in Utinni! from checks made to find or scavenge
items or gear. These checks could include Negotia-
tion, Perception, or other checks, depending on cir-
cumstances and the GM's discretion. Such skill checks
take half their normal time (this does not decrease
with multiple ranks of Utinni!).
WELL ROUNDED
Activation: Passive
Ranked: Yes
Trees: Politico, Scholar
The character chooses any two skills. They perma-
nently become career skills.
WHEEL AND DEAL
Activation: Passive
Ranked: Yes
Trees: Trader
When he sells legal goods to a reputable merchant
or business, the character gains an additional 10%
more credits per rank of Wheel and Deal (based on
the original sell price of the good or item).

TALENTS
EDCE OF THE EMPIRE
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