der management software. The
effects of the Stabilizer Conver-
sion Kit are already included in
the CloakShape's stat block. If
the Player Characters manage
to find a CloakShape without
the Conversion Kit, its han-
dling is -1 and it has 4 Cus-
tomization Hard Points.
FIRESPRAY SYSTEM
PATROLCRAFT
With their elephantine ap-,.4
pearance, unique upright
flying position, and rotating
internal cockpit that allowed
for horizontal landings, Fire-
sprays were considered revo-
lutionary in both their looks and
design. Initially, only six prototypes
were built and delivered to a Republic
prison on Oovo IV shortly before the Battle
of Naboo. Of those six ships, one was stolen
by a bounty hunter named Jango Fett, and the oth-
er five destroyed to deter pursuit. The loss of such
expensive prototypes came as a heavy blow to KSE,
and they mothballed the Firespray program.
Envisioned primarily as a pursuit and system patrol
craft, the original six Firesprays were powered by a quar-
tet of Kuat X-F-16 high-output power generators powering
a pair of KDY F-31 ion engines that took up much of the
ship's internal space. The combination of generators and
drives gave the ships more than enough speed to deal
with errant freighters, transports, and shuttles. Designed
for utility rather than comfort, the ships' interior spaces
were incredibly cramped. A small cargo hold is located in
the lower aft section of the ship, equipped with a guard
station and six small holding cells. Wedged in between
the generators, ion drives, and other ship's systems is the
unique rotating cockpit that moves the pilot and his con-
trols through 180 degrees during take off and landing.
Recently, KSE re-introduced the Firespray to mar-
ket in response to increased demand for law enforce-
ment and patrol vessels from Imperial controlled
worlds. The new ships are built from the plans for the
original six prototypes, albeit with the benefit of three
decades of advancement in shipbuilding technology.
Thanks to growing demand and an aggressive adver-
tising campaign, the new ships are a hot commodity
among law enforcement agencies, bounty hunters,
and even some smugglers and pirates.
Hull Type/Class: Patrol Boat/Firespray.
Manufacturer: Kuat Systems Engineering.
Hyperdrive: Primary: Class 3, Backup: Class 1 5.
Navicomputer: Yes.
Sensor Range: Short.
Ship's Complement: One pilot, two guards.
Encumbrance Capacity: 40.
Passenger Capacity: 6 (prisoners).
Consumables: One month.
Cost/Rarity: 80,000 credits/4.
Customization Hard Points: 4.
Weapons: Forward Mounted Auto-Blasters (Fire Arc
Forward; Damage 3; Critical 5; Range (Close); Auto-
Fire), Forward Mounted Light Tractor Beam Projec-
tor (Fire Arc Forward; Damage —; Critical —; Range
[Close]; Tractor 2).
STARSHIPS AND VEHICLES
EDCE OF THE EMPIRE
SYLIURE-25 HYPERDRIVE SLED
Resigned to add hyperspace capabilities to
Usmaller ships without hyperdrives like starfight-
ers and some patrol boats, TransCalMeg Indus-
tries Syliure-25 is one example of a number of
similar sleds and hyperspace rings in use through-
out the galaxy. Equipped with a class 2 hyper-
drive and either an Rl or R2 astromech droid,
the Sylurie-25 is good for five hyperspace jumps.
It attaches to the starfighter (any starship with
silhouette 3) and reduces its handling by 2 and
speed by 1, but can be jettisoned and reattached
in space. A Syliure-25 costs 10.000 credits.