Star Wars: Edge of the Empire Rule Book

(Jeff_L) #1
UPGRADE VERSUS INCREASE

Upgrading Difficulty dice (<)) in a dice pool is
different than increasing a skill check's difficul-
ty. Increasing or decreasing difficulty is simply
a measure of how many Difficulty dice «)) are
added to the initial dice pool, and is covered in
more detail on page 20. Upgrading Difficul-
ty dice (<0>) into Challenge dice (O) is generally
triggered by a special ability or the investment
of Destiny points by one of the participants.

an Ability die 4f When a Challenge die # is down-
graded, it becomes a Difficulty die •


When a special talent or effect calls for one or
more dice to be downgraded, the player first deter-
mines how many dice are to be downgraded. Once
he determines this, he removes that number of Pro-
ficiency dice O or Challenge dice # from the pool


and replaces them with an equal number of either
Ability dice 4f or Difficulty dice 4}. When an effect
requires a character to downgrade dice, the rules al-
ways state whether Proficiency dice O or Challenge
dice # are being downgraded.

DOWNGRADING MORE DICE THAN AVAILABLE
There may be situations where a player needs to
downgrade Proficiency dice O into Ability dice • or
Challenge dice # into Difficulty dice 4) If all the po-
tential dice are already in their downgraded form, any
further downgrades are ignored.

UPGRADES & DOWNGRADES IN THE SAME POOL
Sometimes abilities will call for both dice upgrades
and downgrades. When this occurs, all upgrades are
applied first. Then, any downgrades are applied. This
is important, since upgrading dice could potentially
add more dice to the overall pool.

REMOVING DICE

Just like some effects add Boost dice • or Setback
dice • to a pool, some effects remove dice from
the pool before they are ever rolled. Most often this
comes from character talents that allow the removal
of Setback dice • from a pool, reflecting a level of ex-
pertise in overcoming minor distractions or disadvan-
tages that would rattle a less experienced character.
In a similar fashion, a skilled enemy may have a talent
that removes Boost dice • from skill checks made
against that enemy.
The individual talent or effect describes what cir-
cumstances warrant the removal of dice, as well as
rthe number and type of dice to be removed. If an
ability would remove more dice of a type than
there are in the dice pool, the maximum number
of dice available are removed, and any addition-
s al removals are ignored.
Removing dice is done after all other
dice have been added and all upgrades or
downgrades have been applied.
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