Star Wars: Edge of the Empire Rule Book

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show a Trandoshan's status in society when tallied. As TWI'LEKS
a Trandoshan gains jagannath, he also gains favor with
the goddess. When a Trandoshan dies, he bows before
the Scorekeeper and presents his jagannath quiver. That
final tally of jagannath decides his place in the afterlife.
As Trandoshan society has evolved in the galactic
community, the importance of the hunt has merged
with other societal pursuits as well. Now, a Trandoshan
doctor may "hunt" for a cure against a virulent dis-
ease threatening his people, or a Trandoshan engineer
may "hunt" for better starship designs or more potent
weaponry. In fact, almost any action that betters the
Trandoshan people can be justified as a worthy "hunt"
in the eyes of Trandoshan culture. Of course, this leaves
little room for "frivolous" pursuits such as the arts.


Homeworld: Most Trandoshans call their home planet
Hsskor, though outlanders know it as Trandosha or 'Do-
sha. Trandosha shares the same star as the Wookiee
homeworld of Kashyyyk. Trandoshans also colonized
Trandosha's forest moon Wasskah.
Language: The Trandoshan language, Dosh, sounds
to the human ear like hisses and snarls. Trandoshans
can learn and converse in Basic, though most of the
words they speak carry a heavy sibilance.
Life on the Fringe: Trandoshans constantly dream of
succeeding in the hunt and receiving the Scorekeep-
er's blessing with jagannath. Military, goal-oriented
professions like bounty hunting and mercenary work
are well suited to a Trandoshan's hunter's instincts.

SPECIES ABILITIES


  • Wound Threshold: 1 2 + Brawn

    • Strain Threshold: 9 + Willpower

    • Starting Experience: 90 XP

    • Special Abilities: Trandoshans begin the game
      with one rank in Perception. They still may not train
      Perception above rank 2 during character creation.

    • Regeneration: Whenever a Trandoshan would re-
      cover one or more wounds from natural rest or recu-
      peration in a Bacta tank, he recovers one additional
      wound. He does not recover one additional wound
      when receiving first aid or medical treatment from
      a character, or when using a stimpack. Trandoshans
      can regrow lost limbs as well, though it usually takes
      at least a month before the limb is usable.



  • Claws: When a Trandoshan makes Brawl checks
    to deal damage to an opponent, he deals +1
    damage and has a Critical Rating of 3.


The Twi'leks are among the most prominent non-hu-
man species in the galaxy. They are expert bargain-
ers, sly at reading other species and using cunning to
get what they want.
Physiology: Twi'leks possess two prehensile tentacles,
their tchun-tchin, or lekku, that project from the back
of their heads. These "head-tails" serve as a second
tongue by which they can communicate through signs
and gestures. The rainbow of flesh tones found among
the Twi'leks are indicators of clan and region of ancestry.
Society: Family is everything in Twi'lek society. The gov-
ernment on Ryloth is an alliance of "head clans," each of
which control a small town or larger districts in the city. A
family's five most important Twi'leks lead their respected
head-clans, with the power of influence radiating down
the bloodline. According to tradition, when one leader
of the head clan dies, the four remaining members must
take exile in the sun-baked Bright Lands where the vi-
cious lyleks roam. In practice, however, clan leaders find
new and cunning ways to subvert exile.
The clan system has stratified Twi'lek society into
castes. Twi'leks at the bottom of a bloodline are con-
sidered of the low birth caste and used as chattel in
the slave trade. Twi'lek leaders exhibit disgust at any
accusation of slavery and deny that they would ever
put their own people in bondage, shifting the blame to
other clans. Nonetheless, nearly every clan engages in
"contracted indenturehood."

TWI'LEK ENTERTAINERS

T


wi'lek dance is regarded as one the galaxy's
most graceful and sensual art forms. Unfor-
tunately, it has also led to many Twi'leks (es-
pecially females) being sold as slave dancers.
However, some famous Twi'lek warriors and
scoundrels alike started their life as slaves be-
fore clawing their way into fame and glory.

Homeworld: Though their home planet of Ryloth is
located in the Outer Rim, Twi'leks can be found on
many worlds throughout the galaxy, due to their en-
terprising nature and the effects of slavery.
Language: Ryl is the native tongue of Ryloth, yet there
are few Twi'leks who cannot speak Basic fluently. What
separates Twi'leks from other species is their second,
nonverbal language called Lekku, or "Twi'leki." In every-
day conversation, Twi'leks add texture and emphasis to
their speech by moving and twitching their head-tails. If
privacy is necessary, Twi'leks can converse in complete
silence, using only the gestures of their head-tails to
pass on complicated information.

CHARACTER CREATION
EDGE OF THE EMPIRE
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