Star Wars: Edge of the Empire Rule Book

(Jeff_L) #1

Hired Gun: Marauder Talent Tree
Career Skills: Athletics, Brawl, Discipline, Melee, Piloting (Planetary), Ranged (Light), Resilience, Vigilance
Marauder Bonus Career Skills: Coercion, Melee, Resilience, Survival


41


CHARACTER CREATION
'EDCE OF THE EMPIRE

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Cain + 2 wound threshold. When making a Melee or
Brawl check, suffer a num-
ber of strain to upgrade
the attack an equal num-
ber of times. The strain suf-
fered may not exceed
ranks in Frenzied Attack.

amy
Add 1 damage per rank of
Feral Strength to one hit of
successful attacks made us-
ing Brawl or Melee skills..

Add +10 per rank of Le-
thal Blows to any Critical
Injury results inflicted on
opponents.

Add 1 damage per rank of
Feral Strength to one hit of
successful attacks made us-
ing Brawl or Melee skills..

Cain +2 wound threshold. May spend 1 Destiny Point
to ignore effects of Critical
Injuries on Brawn or Agility
checks until the end of the
encounter.

After hitting with a melee
attack, may spend (J) to
knock the target prone.

Cain + 1 soak value. Add +10 per rank of Le-
thal Blows to any Critical
Injury results inflicted on
opponents.

Gain +2 wound threshold. When making a Melee or
Brawl check, suffer a num-
ber of strain to upgrade
the attack an equal num-
ber of times. The strain suf-
fered may not exceed
ranks in Frenzied Attack.

Gain + 2 wound threshold. Add 1 damage per rank of
Feral Strength to one hit of
successful attacks made us-
ing Brawl or Melee skills..

Once per session, may re-
roll any I Brawl or Melee
check.

Add+ 10 per rank of Le-
thal Blows to any Critical
Injury results inflicted on
opponents.

When making a Melee or
Brawl check, suffer a num-
ber of strain to upgrade
the attack an equal num-
ber of times. The strain suf-
fered may not exceed
ranks in Frenzied Attack.

Gain + 1 soak value.

Enay
Once per round, may per-
form Defensive Stance ma-
neuver and suffer a num-
ber of strain to upgrade
difficulty of all incoming
melee attacks by an equal
number for the next round.
Strain suffered this way
cannot exceed ranks in De-
fensive Stance.

Gain + I to a single charac-
teristic. This cannot bring a
characteristic above 6.
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