Waterdeep - Dungeon of the Mad Mage

(Jeff_L) #1
NOWN AS THE METAL MACE, T ROBRIAND
specializes in the manufacture of metal
constructs. This level serves as his
workshop, testing ground, and junkyard.
Trobriand himself is an infrequent visitor,
preferring instead to remain close to his
master, Halaster, on level 23. Trobriand's
Graveyard is designed for four 12th-level
characters. Those who overcome this level's challenges
s hould gain enough XP to reach 13th level.

What Dwells Here?

Trobriand's magical constructs populate this level.
Among them lives a gnome na med Zox Clammersham.
Hobgoblins from level 14 sneak into Trobriand's Grave-
yard, eager to steal scrap metal for their fire giant over-
lords and also hoping to get their hands on the ring Zox
uses to command many of the dungeon's constructs.

SCALADA R
Foremost among the constructs that occupy Trobriand's
Graveyard are the scaladar (see appendix A). Resem-
bling massive scorpions with crushing claws and elec-
trified stingers, scaladar act autonomously until forced
to obey the commands of a creature that wears one of
Trobriand's metal control rings.

BORE WORM
Trobriand modeled this 100 -foot-long, IS-foot-diameter
drilling machine after a purple worm. Unless Trobriand

commands it to do otherwise, the worm tirelessly moves
through well-worn tunnels and trenches. It mindlessly
attacks anything that gets in its way, and occasionally
ventures up to level 12 or down to level 14. Characters
hear it long before they see it.
The worm has a challenge rating of^16 (15,^000 XP)
and is a purple worm, with these changes:


  • The worm is a construct.

  • It has immunity to poison and psychic damage, as
    well as bludgeoning, piercing, and slashing damage
    from nonmagical attacks not made with adaman-
    tine weapons.

  • It has immunity to exhaustion and the blinded,
    charmed, deafened, frightened, paralyzed, petrified,
    poisoned, and prone conditions.

  • The worm regains 10 hit points at the start of each of
    its turns if it has at least 1 hit point.

  • Replace its Multiattack and Bite action options with
    the options described below.
    Multiattack. The worm makes two attacks: one with its g rind-
    ing jaws and one with its stinger.


Crindingjaws. Melee Weapon Attack: +9 to hit, reach^10 ft., one
target. Hit: 22 (3d8 + 9) slashing damage.

Zox C LAMMERSHAM
A clever rock gnome, Zox Clammersham is the sole
survivor of his former party's failed Undermountain
expedition. Since the demise of his friends, Zox has
managed to secure a ring that allows him to command

LEVEL 13 I TROBRIAND'S GRAVEYARD
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