Waterdeep - Dungeon of the Mad Mage

(Jeff_L) #1
HE SARGAUTH LEVEL IS DESIGNED FOR FOUR
7th-level characters, and characters who
defeat the monsters on this level should gain
enough XP to reach 8th level. This level of
Undermountain is connected to the subterra-
nean settlement of Skullport by way of tun-
nels, as well as the River Sargauth itself (see
"Skullport," page 303). More ancient than Skullport is
the town of Stromkuhldur, whose ruins lie half-buried
in the heart of the Sargauth Level. Goblinoids and drow
vie for control of these ruins, which were previously in-
habited by the Netherese and the Melairkyn dwarves.

What Dwells Here?


The subterranean town of Stromkuhldur lies divided in
chunks by ancient cave-ins that drove away its original
inhabitants. Since then, many factions have fought over
this outpost. Currently the drow of House Auvryndar
and the goblinoids of the Legion of Azrok are teetering
on the brink of a war that Halaster and the Xanathar
Guild both seek to foment.

HOUSE AUVRYNDAR
A drow priestess of Lolth named T'rissa Auvryndar and
her retinue have assumed control of a section of Strom-
kuhldur (area 20) and converted a temple once dedi-
cated to Dumathoin into a hatchery for giant spiders.
Under T'rissa's command, the drow have begun secret
experiments using humanoids as incubators for giant
spider eggs.

LEGION OF AZROK
Azrok, the son of a hobgoblin warlord, was born blind.
Such a curse would ordinarily have spelled his doom in
hobgoblin society, but Azrok's mother was a sorcerer,
and she refused to allow her son's misfortune to dictate
his destiny. She crafted a dagger of blindsight, which
young Azrok used to defend himself and perceive his
surroundings. The dagger allowed Azrok to become
the powerful soldier and leader he was fated to be, and
he was quickly promoted up through the ranks until
none stood above him. Other goblinoids believed he
was blessed by Maglubiyet, the great god of war. Azrok
wisely hid the true source of his "godsight" to perpetu-
ate the myth.
Age granted Azrok wisdom and the desire to carve out
a domain of his own. He led his forces to Stromkuhldur,
and they rid the place of grimlocks and troglodytes that
dwelled there. He sired an heir, ensuring that his leg-
acy would last beyond his lifetime. His son, Azrokkog,
chafed at his father's sedentary nature and left to wage
wars of his own, eventually returning to Undermountain
with a new name-Doomcrown- and a new purpose
(see "Level 14: Arcturiadoom," page 179).
The Legion of Azrok, which has lived in Stromkuhldur
for three decades, is in turmoil. Azrok was recently
forced to give up a portion of his domain to encroaching
drow, and did so with nary a fight. This has sent shock
waves through his legion. What caused this strange
lack of courage in their great warlord? Has age finally
taken its toll?

Ll:.VEL 3 I SARGAUTH LE\'EL
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