Waterdeep - Dungeon of the Mad Mage

(Jeff_L) #1

The walls of the well are crumbly but have abundant
handholds and footholds. They can be scaled without
climbing gear with a successful DC 15 Strength (Athlet-
ics) check. No check is needed to enter Undermountain
by using the rope-and-pulley system.


Adventure Hooks


Adventurers who hang around the Yawning Portal often
find work delving into Undermountain on the errands
of others. The characters might have their own reasons
for venturing into the Mad Mage's dungeon, but the
adventure hooks described in this section can be used
as further motivation. These hooks are divided into two
categories: starting quests and future quests. Adventur-
ers are under no obligation to accept or complete any
of these quests, though the promised rewards are often
substantial enough to be tempting.


STARTING QUEST~
Starting quests are available to characters from the out-
set of their experience with Undermountain. Any of the
quest givers described below might approach the char-
acters shortly after their arrival at the Yawning Portal.
The characters can accept as many or as few starting
quests as they want. Based on the needs of your cam-
paign, you might even introduce some starting quests
of your own.

HUNT FOR MAGIC ITEMS AND SPELLBOOKS
Obaya Uday, a neutral good Chultan priest of Waukeen
(god of trade), has traveled from the distant city of
Port Nyanzaru on behalf of a wizard named Wakanga
O'tamu to procure magic items from Waterdeep. When
she learned about Undermountain, Obaya booked a
room at the Yawning Portal in the hope of hiring adven-
turers to plunder the dungeon of its magical riches.
Obaya approaches the adventurers and offers to pay
for any unwanted magic items they find in Undermoun-
tain. Obaya has secured her funds in Waterdavian banks
and can pay handsomely within a matter of hours for
any magic items the characters bring to her. The amount
s he's willing to pay is based on the item's rarity, as
s hown in the Magic Item Rewards table, and is nonne-
gotiable. Characters would be hard-pressed to find any-
one willing to s pend as much for these items as Obaya
is, and she always pays in platinum pieces for ease of
transport.

MAGIC ITEM REWARDS
Item Rarity O baya's Reward
Common 10 pp
Uncommon SO pp
Rare 500 pp
Very rare 5 , 000 pp

UNDERMOUNTAIN OVERVIEW
7
Free download pdf