Waterdeep - Dungeon of the Mad Mage

(Jeff_L) #1

seen the creature, suspect that the characters might be
responsible. To earn the giants' trust, characters must
determine the cause of the mischief and put an end to it.
Even if they succeed, however, their efforts are soon for-
gotten as Halaster's magic erodes the giants' memories.
The oldest s tone giants, Gravillok and Speleosa, are
mates. They have four adult children: two sons, Qurrok
and Rhodos, and two daughters, Obsidia and Xorta.


OTTO THE FAERIE DRAGON


A violet faerie dragon named Otto was drawn here by
the magic that Halaster wove into these caves. Upon
discovering Maddgoth's castle, Otto decided to move in.
The faerie dragon was unaffected by the castle's shrink-
ing magic and settled comfortably into its new home. It
feeds on bats and other vermin it finds in the surround-
ing cavern.
When it's bored, the faerie dragon sneaks out invisibly
and uses its spells to make illusory modifications to the
stone giants' caves, confounding the giants for its own
amusement. The giants have no clue who or what is re-
sponsible for this magical mischief.
The faerie dragon would like to get rid of Maddgoth's
homunculus, which has become a troublesome re-
minder of the castle's true owner. Otto has defeated the
homunculus in physical combat more than once, but it
keeps coming back. The dragon has concluded that the
only way to get rid of the homunculus for good is to forc-
ibly remove it from the castle and trap it elsewhere. If
the characters do this for the faerie dragon, Otto allows
them to use the castle for rest and relaxation- provided
they don't overstay their welcome or loot the joint.


MODIFIED STATISTICS
While inside the castle, the faerie dragon is 12 feet
long relative to its surroundings, because its size is
not altered by the castle's shrinking magic. It has a
challenge rating of 3 (700 XP) and the following statisti-
cal changes:



  • Otto is Large and has 104 (16d10 + 16) hit points.

  • It has a Strength score of 18 (+4), and its bite attack
    deals 11 (2d6 + 4) piercing damage on a hit.
    Otto turns invisible and flees if reduced to half its
    hit points or fewer. It tries to find a hiding place in the
    castle but abandons the structure if it must. When en-
    countered outside the castle, Otto has the size and sta-
    tistics of a normal violet faerie dra gon. Whenever Otto's
    relative size decreases, any hit points beyond its new hit
    point maximum are lost. Whenever Otto's relative size
    increases, any damage that Otto has taken remains and
    is subtracted from its new hit point maximum.


MADD G OTH'S HOMUNCULUS
Maddgoth's homunculus awaits its master's return. The
fact that it hasn't perished suggests that Maddgoth is
still alive, but their telepathic bond has been severed,
indicating that the two are no longer on the same plane
of existence. Whether this separation is of Maddgoth's
choosing is unknown. The wizard could be sequestered
in a demiplane, imprisoned in a mirror of life trapping,
or touring the Abyss, for all anyone knows.


LEVEL 7 I MAODCOTH:'S CASTLE

The lonely homunculus longs to be reunited with its
creator. It also wants to rid Maddgoth's castle of the
faerie dragon that has invaded it. The characters can
impress the homunculus and earn its trust by killing the
faerie dragon or scaring it away for good. The homun-
culus can't leave the castle, by order of its master. If it
takes damage that would normally destroy it, it forms
anew in Maddgoth's study (area 25a). Only the wizard's
death can destroy the homunculus for good.

MODIFIED STATISTICS
Inside the castle, the homunculus is 12 feet tall relative
to its surroundings, because its size is not altered by the
castle's shrinking magic. It has a challenge rating of^2
(450 XP) and the following statistical changes:


  • The homunculus is Large and has 55 (lOdlO)
    hit points.

  • It has a Strength score of 15 (+2), and its bite attack
    deals 9 (2d6 + 2) piercing damage on a hit.

  • It understands Abyssal, Common, Draconic, and
    Gnomish, but can't speak.
    If the homunculus is forcibly taken from the castle,
    its relative size reverts to Tiny, and its statistics become
    those of a normal homunculus. Whenever the crea-
    ture's relative size decreases, any hit points beyond its
    new hit point maximum are lost. Whenever its relative
    size increases, any damage that it has taken remains
    and is subtracted from its new hit point maximum.


The Caverns


Umber hulks bored the tunnels that connect this level of
Undermountain to the levels above and below. The stone
giants don't like the damage that the umber hulks cause
and scare them off as best they can.
Unless otherwise noted, all chambers on this level
are rough-hewn (not naturally formed) and have 30-foot-
high ceilings. Wider passages are 20 feet tall-ideal for
the 18-foot-tall stone giants that dwell here. Narrower
tunnels are 5 feet wide and 8 feet tall- too small for the
giants to fit inside. All caves and tunnels are unlit, since
the giants rely on darkvision to see.


  1. UMBER SHEL LS
    Umber hulks are fond of gathering here, and the cave
    floor is littered with their molted carapaces.

  2. EMPTY CAVERN
    The stone giants seldom visit this cavern, which con-
    tains nothing of interest.

  3. STONE THRONE
    Throne. To the south, a large protuberance of jagged
    rock has been carved into the form of a giant-sized
    throne. Blue quartz crystals grow out of the rock.
    Warnin g Sign. A large X has been carved on the floor of
    the passage leading to area 4.


TREASURE
S ixty pieces of blue quartz can be broken off the throne.
Each piece is worth 10 gp.
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