Star Wars_ Edge of the Empire Rule Book

(Jeff_L) #1
Perhaps a friend or loved one is deep in debt,
or is otherwise in serious trouble with a Black
Sun agent or leader. His only hope is to turn to
the fringers for help, which creates a messy and
sticky web for all concerned.
What might happen if a group of moderately
capable fringers became pawns in a power-play
between two opposing Vigos? Worse, what hap-
pens if someone like Green tries to pit the group
against Prince Xizor's people?

Success, at least in some endeavors, can have a
real price. Perhaps the group becomes so adept at
certain activities that Black Sun sends someone to
either recruit them or eliminate the competition.
As a means of getting out of legal trouble, the
fringers might be offered a chance to have their
records cleaned up. All they have to do is infil-
trate a Black Sun operation and help bring it
down. Prison might be the smarter course.

The Hutts

T


o the rest of the galaxy, the Hutts represent both
a species and an organization of great power
and influence. The familiar nature of everything the
Hutts do stems from their sense of collective su-
periority over all other species, and the immense
economic and strategic power of their clans, called
kajidics. Though not all Hutts are involved in crimi-
nal and underworld activities, so many are that it
hardly matters to the galaxy at large.

Accumulated over their long lives and passed on
through elaborate inheritance protocols through their ka-
jidics, wealth is the true power of the Hutts. With it, they
hire all of the professionals they need for every operation
they oversee, and they purchase all the slaves they require

to serve their needs and their exorbitant whims. Though
younger Hutts are capable of movement and physical
activity, the majority of the species sees corpulence and
luxurious inactivity as the ultimate expression of power.
Though the scope of Hutt power does not range as
far and wide as that of Black Sun, the latter organization
respects the absolute hold of the Hutts over the sectors
and systems they claim. This includes a large swath of
Outer Rim territories, referred to as Hutt Space.

SOCIETY AND
ORGANIZATION

As stated, Hutt crime activities are a family affair, yet
the sight of more than one Hutt in any given space is
incredibly rare. Each Hutt in a kajidic will take up resi-
dence where he can directly oversee and manage a
criminal operation, surrounding himself with soldiers,
servants, and specialists to do all of the work neces-
sary. Most Hutts also surround themselves with opu-
ence, though individual tastes vary.

Those who work for a Hutt tend to make a good
iving for themselves, though mistakes and disloy-
alty can result in a very short lifespan. Virtually
no non-Hutt, however, ever achieves a rank of
any distinction among the Hutts; such roles are
reserved only for Hutts who are part of the par-
ticular clan in question. Their collective ego and
arrogance stems from surviving the destruction
of their homeworld, giving them a sense of god-
hood as per their own mythology.

Much of the overall strategy and coordinated
efforts of the Hutts originates on their new
homeworld, Nal Hutta. Though originally the
various kajidics competed fiercely with one
another with a kind of weeding-out phi-
losophy, Jabba Desilijic Tiure worked
hard to convince his people that
they were such a superior spe-
W cies it behooved them to work
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