Star Wars_ Edge of the Empire Rule Book

(Jeff_L) #1
CORPORATE SECTOR AUTHORITY
VICEPREX [NEMESIS]

The political and economic policies of the Empire ensure
that any corporation that shows favor to the Imperial ma-
chine is rewarded with virtual autonomy so long as they
do not make life difficult for Imperial personnel. No orga-
nization better exemplifies the dangers of this policy
more so than the Corporate Sector Authority. The Corpo-
rate Sector Authority Viceprex level officials head up en-
tire departments of the CSA, from research to legal to
territorial management. A Viceprex is a powerful individ-
ual whose rank and influence lets him ignore petty con-
cerns such as laws and regulations. The CSA does not
overly care about the actions of their officials as long as
the profits flow, so while one Viceprex might be honor-
able and honest, another may be corrupt and malicious.

are completely unknown to the galaxy at large and,
in many cases, even to each other; more than one
member of the Hands believes that he or she is the
only Emperor's Hand, which is how the Emperor
prefers his operatives to operate. The Emperor's
Hands operate in absolute secrecy, often sent on
missions by the Emperor himself. Members of the
Emperor's Hands almost invariably possess Force
abilities and the will to use them.

Skills: Charm 2, Coercion 4, Cool 2, Deception
3, Leadership 2, Negotiation 3, Knowledge
(Education) 3, Knowledge (Outer Rim) 2.
Talents: Adversary 1 (upgrade difficulty of
all combat checks against this target once) Im-
proved Scathing Tirade (as an action, may
make an Average [4) 4)] Coercion
check. Each & inflicts one strain
on a target in short range. Each O
inflicts one additional strain on
one affected target. All affected
targets suffer • to all checks for
four rounds). Improved Inspir-
ing Rhetoric (as an action, may
make an Average [4) 4)] Lead-
ership check. Each & removes
one strain or wound from one ally
in short range. Each O removes an
additional strain or wound from an af-
fected ally. All affected allies add • to
all checks for two rounds.).
Abilities: None.

Equipment: Holdout blaster (Ranged
(Light); Damage 5; Critical 4; Range
(Short); Stun setting), personal deflec-
tor shield, encrypted expense vouch-
er with 5,000-10,000 credits.

EMPEROR'S HAND [NEMESIS]

One of the Emperor's Hands would
be the most horrifying, panic-induc-
ing opponent that an individual
could face—if anyone knew that the
Emperor's Hands existed. Fortu-
nately for the Hands, however, they

Skills: Athletics 2, Brawl 2, Charm 3, Cool 3, Decep-
tion 3, Knowledge (Core Worlds) 3, Melee 3, Percep-
tion 2, Ranged (Heavy) 2, Ranged (Light) 3, Stealth 3,
Vigilance 4.
Talents: Adversary 3 (upgrade difficulty of all combat
checks against this target three times), Intense Focus
(suffer one strain to upgrade any skill check once),
Stalker 2 (add • • to any Coordination and
Stealth checks), Uncanny Senses 2 (add ••
to all Perception checks), Force Rating 2.
Abilities: Force Power: Influence (#: inflict 2
Strain on target in short range. • force one tar-
get in short range to adopt an emotional state
or believe something even if it is untrue for
four minutes or four rounds in combat),
dark side Force user (uses dark side
points instead of light side points,
see page 278).
Equipment: Disruptor pistol
(Ranged [Light]; Damage 10; Criti-
cal 2; Range [Short]; Vicious 4),
vibrosword (Melee; Damage 6;
Critical 2; Range [Engaged]; De-
fensive 1, Pierce 2, Vicious 1), frag
grenade (Melee; Damage 8; Criti-
cal 4; Range [Short]; Blast 6, Limited
Ammo 1).

IMPERIAL INTELLIGENCE
AGENT [RIVAL]

The resources at the disposal of the
mperial Intelligence Bureau are vir-
tually without limit and the agents
who enact the Bureau's will through-
out the galaxy are highly trained,
extremely motivated, and absolutely
lethal. Although their mandates and
methodologies vary from agent to
agent, the essential truth of the matter is
that an intelligence agent will do abso-
utely anything to ensure that whatever
problem he or she has been dispatched

3d


ADVERSARIES
EDCE OF THE EMPIRE
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