Star Wars_ Edge of the Empire Rule Book

(Jeff_L) #1
Skills: Discipline 3, Ranged (Light) 2, Vigilance 2.
Talents: Adversary 1 (upgrade difficulty of all combat
checks against this target once).
Abilities: Tactical Direction (may spend a maneuver
to direct one Imperial Navy minion group within medi-
um range. The group may perform an immediate free
maneuver or add • to their next check).
Equipment: Blaster pistol (Ranged [Light]; Damage 6;
Critical 3; Range [Medium]; Stun setting), heavy uni-
form clothing (+ 1 Soak).

IMPERIAL STORMTROOPER [MINION]

Stormtroopers serve as a constant reminder of Impe-
rial might and, to many sentients, they are the visible
symbol of the Empire. Stormtroopers are not part of the
Imperial Army but are a separate corps of dedicated
shock troops. With high-quality equipment and an ab-
solute disregard for anything other than achieving their
objectives, stormtroopers are implacable foes on the
battlefield and perform missions regular Army troops
would be unable or unwilling to accomplish.

There are a number of common specialized storm-
trooper units that see deployment into unique and hos-
tile environments. These include sandtroopers (for des-
ert environments), snowtroopers (for extreme sub-zero
temperature environments), and scout troopers (for long
range reconnaissance with specialized repulsorlift train-
ing). Other, significantly less common variants such as
the rad-zone stormtrooper (trained in operating within
highly toxic or radioactive environments) exist as well,
but are typically organized into self-contained units that
are specially deployed depending upon the situation.

Skills (group only): Athletics, Discipline, Melee,
Ranged (Heavy).
Talents: None.
Abilities: None.
Equipment: Blaster rifle (Ranged (Heavy); Damage 9;
Critical 3; Range (Long); Stun setting), vibroknife (Me-
lee; Damage 4; Critical 2; Engaged; Pierce 2, Vicious 1).
2 frag grenades (Ranged (Light]; Damage 8; Critical 4;
Range [Short]; Blast 6, Limited Ammo 1), stormtrooper
armor ( + 2 soak), utility belt, extra reloads. Individuals
or groups of 2 may be armed with light repeating blast-
ers with slings (Ranged [Heavy]; Damage 11; Critical 3;
Range [Long]; Auto-fire, Cumbersome 3, Pierce 1).

IMPERIAL STORMTROOPER
SERGEANT (RIVAL)

Imperial stormtroopers are calculating, fearless indi-
viduals with a reputation for efficiency and an absolute
lack of mercy or any emotion in the execution of their
duties. Stormtrooper sergeants, who command squads
of eight such individuals, are expected to exemplify
those traits and show an increased grasp of tactics and
abilities. Stormtrooper sergeants tend to be extremely
motivated and self-assured individuals that place the
mission above all else, sacrificing anything necessary
to achieve the objective at hand. They can also carry
more powerful weaponry than the rank and file.

Skills: Athletics 2, Discipline 2, Leadership 3, Melee
2, Ranged (Heavy) 2, Ranged (Light) 2, Resilience 2,
Vigilance 2.
Talents: Adversary
1 (upgrade difficul-
ty of all combat
checks against
this target once).

3D


ADVERSARIES
•EDCE. OF THE EMPIRE
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