Star Wars_ Edge of the Empire Rule Book

(Jeff_L) #1

the planet, though a recently manned barracks hints
of what might be in store for the lawless world's future.


The spaceport consists of a large docking area for the
storage of cargo and spaceships. This is surrounded by a
ramshackle settlement of individual dwellings and ware-
houses. These are ugly and utilitarian buildings, blocky
and gray like the crags of rock that dot the surface of
Formos. A few traders have set up businesses in the
spaceport selling foodstuffs, water, weapons, and the
sort of equipment required by fringers, smugglers, and
spacers. The sprawling streets are dotted with piles of
crates, portable trash compactors, and vaporators.


There are a few large and well-appointed buildings within
the spaceport that aren't part of the docks or warehousing.
One of these is a fortified building housing a group of Impe-
rial Army Troopers and the other is the Rii Jenks Cantina.

IMPERIAL ARMY BARRACKS

There is not much of an Imperial presence on Formos
and the rather forlorn band of Imperial Army Troopers
who are stationed on the planet are nothing more than
a token gesture of force and authority. They are merely
a reminder to the smugglers and fringers of the world
that the Empire has eyes everywhere and could make
matters much worse for them should it feel the need.


As it is, the troopers and locals tend to steer clear of each
other and allow business to go on as usual. There is an un-
spoken rule that a quiet toleration of each other is best for
everyone. The troopers know that if they start leaning heav-
ily on the smuggling operations that go on throughout the
Formos Spaceport, they may well have an insurrection to
deal with, so they let the smugglers be. On the other hand,
the locals know that if they were to attack the troopers, the
Empire would probably arrange for a violent reprisal. And
so, grudgingly, they tolerate them. Every once in a while
the smuggling community of Formos lets it be known that
a certain individual is proving a problem with everyone,
and the troopers deal with them. This benefits the smug-
glers (who can tell any off-world contacts that the blame
for shortcomings of service lies with the troopers) and it
suits the troopers (who can point to the occasional arrests
they make with the support of the smuggling community
as evidence of their hard work and careful investigations).

Every once in a while, a group of four troopers makes
their way to the docks and gives a cursory glance at
some of the incoming cargo, but they rarely trouble
any of the smuggling operations going on. The PCs
may see such a group making a patrol, but they
won't bother with the PCs unless members of the
party interact with them or overtly commit some of-
fense. They will not get involved with the PCs unless
the PCs bother them first.
There are 18 Imperial Army Troopers in total, two
of whom are squad sergeants. Each has access to ar-
mored clothing and breastplates, a blaster rifle, and

two frag grenades. The barracks also has several heavier
weapons, including a pair of E-Web heavy repeating
blasters and an antiquated Atgar 1.4 FD P-Tower on the
roof that theoretically can be used to shoot down illicit
transports.

THE RII JENKS CANTINA

While the forbidding planet and ramshackle spaceport
might draw a poor report from visitors, the Rii Jenks
Cantina is seen as something of a saving grace for For-
mos. After all, even the most vicious of smuggling gangs
like a place to kick back and relax after making the Kes-
sel Run. Rii Jenks is a canny old Bith who makes a lucra-
tive living from selling food, drinks, and entertainment
to weary space travelers. He is careful to make sure that
threats to his business, such as Imperial agents and Hutt
kingpins, are kept sweet with regular payments of bribes
and information. Rii also stays on the right side of the
smuggling community, offering them an effective safe
house and storeroom and making sure none of the infor-
mation he sells conflicts with the interests of smugglers.

Like most cantinas on the rim, Rii Jenks' establish-
ment draws a cosmopolitan crowd. He even welcomes
droid customers in the knowledge that having a pro-
tocol unit or two in the place can help solve misun-
derstandings and disputes (and his prices for oil baths
are nothing short of extortionate).
Over the years, the cantina has served as the venue
for some of the best up-and-coming musical acts of
the Outer Rim. Currently in residence are Fia Mund,
a Sullustan Kloo Horn player who is generating rave
reviews, and a Xexto group playing raucous traditional
Troiken percussion music, which is great if one has the
taste for that sort of thing.
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