Xanathar's Guide to Everything PDF

(coco) #1
dl2
8-9

10-11

12

War O utcome
You s urvived the battle, but you suffer from terrible
nightmares in which you relive the experience.
You escaped the battle unscathed, though many of
your friends were injured or los t.
You acquitted yourself well in battle and are re-
membered as a hero. You might have received a
medal for your bravery.

WEIRD STUFF
dl2

2

3

4

What Happened
You were turned into a toad and remained in that
form for ld4 weeks.
You were petrified and remained a stone statue for
a time until someone freed you.
You were enslaved by a hag, a satyr, or some other
being and lived in that creature's thrall for ld6
years.
A d ragon held you as a prisoner for ld4 months
until adventurers killed it.
5 You were taken captive by a race of evil humanoids
such as drow, kuo-toa, or quaggoths. You lived as a
slave in the Underdark until you escaped.
6 You served a powe rful adventurer as a hireling. You
have only recently left that service. Use the supple-
mental tables and work with your DM to determine
the basic details about your former employe r.
7 You went insane for ld6 years and recently re-
gained your sanity. A tic or some other bit of odd
behavior might linger.
8 A lover of yours was secretly a silver dragon.
9 You were captured by a cult and nearly sacrificed
on an altar to the fo ul being the cultists served.
You escaped, but you fear they will find you.
10 You met a demigod, an archdevil, an archfey, a de-
mon lord, or a titan, and you live d to tell the tale.
11 You were swallowed by a giant fish and spent a
month in its gullet before you escaped.
12 A powerful being granted you a wish, but you
squandered it on something frivolous.

Supplemental Tables

The supplemental tables be low give you a way to ran-
domly determine characteristics and other facts about
individuals who are part of your character's life. Use
these tables when directed to do so by another table, or
when you simply want to com e up w ith a piece of infor-
mation quickly. The tables are in alphabetical order.


ALIGNMENT


3d 6 Alignmen t
3 Chaotic evil (50%) or chaotic neutral (50%)
4 -5 Lawful evil
6- 8 Neutral evil
9 - 12 Neutral

CHAPTER 1 I CHARACTER OPTIONS

3d6
13-15
16-17
18

Alignment
Neu tral good
Lawful good (50%) or lawful neutral (50% )
Chaotic good (50%) or chaotic neutral (50%)

CAUSE O F DEATH
d l 2 Cause of Death
Unknown
2
3
4
5
6-7
8
9
10
11
12

CLASS
dlOO
01-07
08-14
15-29
30 - 36
37-52
53-58
59-64
65-70
71-84
85-89
90-94
95-00

Murdered
Killed in battle
Accident related to class or occupation
Accident unrelated to class or occupation
Natural causes, such as disease or old age
Apparent suicide
Torn apart by an animal or a natural disaster
Consumed by a monster
Executed for a crime or tortured to death
Bizar re event, such as being hit by a meteorite,
struck down by an angry god, or killed by a hatch-
ing s laad egg

Clas s
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard

OCCUPATION
d lOO Occupation
01-05 Academic
06-10 Adventurer (roll on the Class table)
11 Aristocrat
12-26 Artisan or guild member
27-3 1 Criminal
32-36 Entertainer
37-38 Exile, hermit, or refugee
39-43 Explorer or wanderer
44 - 55 Farmer or herder
56 -6 0 Hunter or trapper
61 -7 5 Laborer
76-80 Merchant
81- 85 Politician or bureaucrat
86-90 Priest
91 -95 Sailor
96 - 00 Soldier
Free download pdf