marauding
humanoid or greedy monster lusts after the
riches
that dwarves keep in their strongholds. The big-
gest threats to their security are dragons and giants, but
other humanoids such as ores and the hated duergar are
their most numerous foes.DRAGONSChromatic dragons, by their nature, are often
attracted
to the treasures
that dwarves gather in their fortresses.Although such
a place might be too stout for a dragon to
assault and
take over, an evil dragon that makes its lair
near a
dwarven stronghold can be a threat to the occu-pants
in many ways.Black Dragons. Since black dragons
prefer todwell in swampland, one rarely
makes a lair close toa stronghold. When a black dragon does cross pathswith dwarves, it might attempt to isolate a settlement by
making the roads leading to it impassable. The terrainaround the dragon's lair
is transformed into a riot of
vegetation and patches
of mud, s lowing travelers andmaking caravans vuln
erable to attack by the dragon's
followers. When a stronghold becomes cut off, thedragon might start to test its outer defenses in
advance
of mounting a larger
assault. This strategy can take
years to come
to fruition, but from the dragon's perspec-
tive it is time
well spent.Blu
e Dragons. Blue dragons are the least likely oftheir
kind to tangle with dwarves, since their lairs arealways far from where dwarves typically
settle, and ablue dragon almost neve r gives
away the location of itslair. One might appear before a band of dwarves travel-
ing through the area and demand a toll for safe passagethrough its territory, expecting payment in the form ofgems-and particularly sapphires.
Green Dragons. Dwarves
and green dragons don'toften interact, and
when they do, the dragon doesn't
usually threaten them directly. A typical green dragonhas no burning desire to possess the material
goods ina stronghold's hoard, and would much rather
snatch upliving treasure. Using its powers of deception, a green
dragon might
try to e ntice dwarves it encounters to
ally with
it in return for the promise of great wealth.
Dwarves who have been touched by
Abbathor might
succumb to this temptation- only
to find themselves im-
D WARV
ES AND ALEDwarves
have a reputation for being able to consume greatquantities of ale. Although drinking plays a significant rolein their culture, it is a mistake to assume that intoxicationhas the same effect on them as it does on humans.Humans drink to forget, while dwarves drink to
remem-ber. A dwarf deep in his cups is overcome by
powerful,vivid
memories of his past, especially events tied to lostkin, great deeds, or monumental failures.When dwarves drink in a group,
this effect spreadsamong them. The clan might joyfully
sing of triumph asthey reminisce over the defeat
of a dragon, or weep as theyrecall the death of a beloved elder.In contrast to clan gatherings, dwarves who drink
aloneinvariably
become morose and sullen-when separatedfrom
their clan mates, they can't avoid dwelling on un-pleasant memories. It's the wise
traveler who leaves alonethe sole, drunken dwarf in the corner.prisoned in the dragon's lair, sentenced
to a lifetime ofcrafting
new items for the dragon's treasure collection.R e d
Dragons. Even though dwarves and red dragonscompete
for the same terrain, they don't come into con-flict as often as they once did. Nowadays,
red dragonlairs and dwarven strongholds
are far enough apart thatthe dwarves don't have to worry
constantly about beingattacked. But occasionally, a young red dragon sets outto establish its own legacy-and what better place for alair than one that comes with its own treasure hoard?To begin its campaign,
the dragon sends out followersand minions to lay
siege to the stronghold. If this effortsucceeds and the defenders withdraw deeper inside.
thedragon comes forth to lead the assault into the
tunnels.Jn those cramped quarters, only a few dwarves
at a timecan be brought to bear against the dragon's
teeth, claws,and fiery
breath. But the dwarves know that if they allowthe dragon
access to the fortress's innermost chambers,the fight is all but over.White Dragons. Dwarves who
live in cold climatesdon't usually have to cope with
as many predators andmarauders as do their kin in
more hospitable terrain.But a white dragon patrols its territory relentlessly, nei-ther subtle nor shrewd in its methods, often using nat-ural camouflage to ambush
its prey. A dragon that lairsnearby might be willing
to leave a dwarven settlementunmolested if its appetite
is sated by creatures it cancatch in the open, including the travelers that enter
andexit the place.On occasion, this state of (relatively) peaceful
coex-istence is shattered
when a devious rival dragon withdesigns
on a white dragon's territory enters the picture.Taking advantage of the dragon's limited
mental facul-ties, the rival secretly sends its minions
out to harassthe dragon. Convinced that the dwarves
must be toblame, the dragon engages them in a wider conflict,and the dwarves respond in kind. Even if neither sidedestroys the other, both will be severely weakened , afterwhich the rival moves in
to finish the job.GIANTSGiants have no
special enmity toward dwarves, but theydo consider them ideal slaves. Even when
capturedand put
to work against their will, dwarves are innatelydriven to bring their full effort to a task
at hand. Evensimple toil brings dwarves some relief
from captivity.Fire giants are more likely than
other giants to enslavedwarves expressly for their talents. Many tribes of hillgiants have discovered the value
of dwarves as workersand now seek to capture them
rather than devour them.CHAPTER 3 I DWARV ES AND DUEROA.R75