D&D 5E - The Tortle Package

(Jeff_L) #1

and drink from a central basin that collects rainwater.
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  1. Fishing Space and Storage
    Fishing gear and other supplies are stored here in crates
    and barrels. Extending out from the walls are several
    dgf$ogg]fjg\klYllgjld]kmk]lg[Yl[Õkafl]
    shallows. A polished metal star attached to a wooden
    hgklakmk]\lg[Yl[`Yf\j]Ö][lkmfda
    lYf\eggfda_l&
    Lgjld]kmk]lakklYjYkYfYdYjelgoYjfÕkaf_ZgYlkaf
    the western waters of an attack on the fort.

  2. A mphitheater
    9gqgqÌklYdd]kl^]Ylmj]akYoYdd]\Yehal]Yl]jo]j] lgjld]k_Yl]jlg\ak[mkk[geemfalqeYll]jkYf\kYj] klgja]k&Klgjqlae]akYfg[[Ykagfl]lgjld]kg^9gqgq
    dggc^gjoYj\lg$Yf\klgjql]dd]jkYj]]ph][l]\lgo]Yn]
    l]ajlYd]kafYk]fl]jlYafaf_YoYqYkhgkkaZd]&Nakalgjk Yj]^j]]lghYjla[ahYl]$]al]jYkdakl]f]jkgjklgjql]dd]jk&

  3. Egg Hatcheries
    9gqgqYklogdYj_]$kYf\%Õdd]\Yj]Ykk]lYka\]Yklgj- tle hatcheries. Ropes are strung across these areas from the tops of the walls, forming nets that prevent pterano- \gfkYf\kaeadYjÖqaf_hj]\Ylgjk^jgekl]Ydaf_l]]k&
     L]j]ÌkY*(h]j[]fl[Yf[]lYlYYl[`]jq[gflYafk
    ))*lgjld]]
    k&A^]_kYj]hj]k]fl$)*]d]jdqtortles
    k]]ÉLgjld]k$ÊhY
    ]*+!oYl[gn]jl]e&=Y[lgjld] ]__o]a_k-hgmf\k&9f]oZgjflgjld]akmkmYddq[gf-
    Õf]\lgalkYl[]jq^gjY^]oegfl`k$mfladald]Yjfklg
    walk on two legs.

  4. G o n g
    9gfg^Z]Yl]fZjgfr]ojYhh]\afklal[]\darYj\a]
    stands in the middle of the fort. A mallet hangs from the
    hgklalÌkYllY[]\lg&L]lgjld]kg^9gqgqmk]Ykaehd]
    set of gong signals:



  • Gf]Zgf_af\a[Yl]kl`]YjjanYdg^nakalgjkZqdYf\&

  • LogZgf_kaf\a[Yl]kl]YjjanYdg^nakalgjkZqkah&

  • Three bongs is a call to gather in the amphitheater.

  • Four bongs indicates that an attack is imminent.



  1. Smithy
    The tortles use the easternmost area of the fort for
    [jY^laflggdk$ka]d\k$Yf\o]Yhgfk&Al[gflYafkYklgf] forge and equipment for metalworking, stone carving, Yf\a]lYffaf&Afl]ea\\d]g^l]Yj]YakYhjaealan]
    ogg]f\meeql`]lgjld]kmk]^gjo]Yhgfl]klaf_&

  2. M ark et


This walled area contains the trappings of a market. The
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mats, wooden stalls, and display tables. A stone sundial
stands in the middle of the market, and stairs lead up to
wooden ramparts that line the southern wall.

Lgjld]kYl]j]j]lgljY]oal`^ja]f\dqnakalgjk&Log
tortles k]]ÉLgjld]k$ÊhY
]*+!klYf\mYj\gfl`]
jYehYjlk$c]]haf
Yf]q]gml^gjnakalgjkgjljgmZd]Yh-
proaching from the south.


 L`]lgjld]kg^l]fY[imaj]l`af_kl`]q\gfÌlf]]\^jge
nakalgjkkgl`]q[Yfk]ddl`]elggl`]jnakalgjk&A^Y[`Yj-
Y[l]jakdggcaf_lgZmqYfal]egfl`]O]YhgfklYZd]$l`]
Adventuring Gear table, the Tools table, or the Trade
?gg\klYZd] Yddaf[`Yhl]j-g^l`]Player’s Handbook),
l`]j]ÌkY*-h]j[]fl[`Yf[]l`Yll`]lgjld]k`Yn]km[`Yf
item to sell, or to trade for something of equal value. The
lgjld]kZmqYf\k]ddk`a]d\k$ZmlfglYjegj&
 L`]9`gq`gq?gg\klYZd][gflYafkmfmkmYd[j]Ylmj]k
and items that can be procured in the tortle settlement.
A^l`][`YjY[l]jkoYfllggZlYafegj]l`Yfgf]g^Y
particular creature or item, roll a d4 to determine how
eYfql`]lgjld]k`Yn]lgk]ddgjljY\]&

Ahoyhoy Goods
Cost Goods
2 sp 1 lb. bushel of red blood hawk feathers
1 gp OEFRYHUHGEDVNHWFRQWDLQLQJpoisonous
snakes or scorpions
2 gp 2 lb. basket of ornamental shells or coral
3 gp 70 lb. barrel containing 80 lb. of coconuts
5 gp 5 lb. wooden cage holding an untrained al-
miraj (see Tomb of Annihilation) or a baboon
10 gp 5 lb. wooden cage holding a trained blood
hawk or Ŝ\LQJVQDNH
25 gp Dimetrodon egg or pteranodon egg
50 gp Domesticated JLDQWOL]DUG (pack animal)
50 gp Hooded, untrained axe beak on a rope leash
500 gp 500 gp diamond
500 gp OEVWDFNRIŜDLOVQDLOVKHOOIUDJPHQWV
1,000 gp Pouch containing ten 100 gp pearls
5,000 gp OEŜDLOVQDLOVKHOO LQWDFW

Dangwaru (The Typhoon Palace)

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[]flmjq&A^l`][`YjY[l]jkYj]g^+j\d]n]dgjdgo]j$l`]q
will need to rest and recuperate between palace encoun-
l]jk&L`]qea_`l]n]ff]]\lgj]lj]YlYf\j]_jgmhY^]o
times. Characters of 4th level or higher should be able to
[d]Yjgmll`]hYdY[]oal`^]o a^Yfq!j]klk&
 :madlZqlgjld]k$l`]hYdY[]akYklmj\q$emdlad]n]dklgf]
]\aÕ[]oal`l]jjY[]k[Yjn]\gmlg^l`]egmflYafka\]&
AlkfYe]$<Yf_oYjm$dggk]dqljYfkdYl]klgÉ`a_``ge]Ê
in Aquan. No one remembers the name of the cleric for
whom the palace was built, but the tortles of the island
know the following bits of lore about Dangwaru and its
original inhabitants:


  • 9degklY[]flmjqY_g$Yklgje[Ymk]\Ykahlg[jYk
    near High Horn. After pulling human survivors from
    the wreckage and the water, the tortles tried to make
    the humans feel at home.

  • The ship’s captain was a charismatic woman whom
    the tortles admired. She worshiped a sea goddess and
    lgd\klgja]kYZgmll]jja^qaf_k]Yegfkl]jk$_j]Ylkah ZYlld]k$Yf\eY_faÕ[]flakdYf\hYdY[]k&L]lgjld]k
    Zmadll]LqhggfHYdY[]^gj]jkglYlk`][gmd\^]]d
    at home on the island.

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