Base Enhancement Cost
(For summons)
Double base cost for any ability with multiple targets.
Base Other Effects Cost Level of Ability Card
Number of Previous
EnhancementsPOISON 75gWOUND 75gMUDDLE 50gIMMOBILIZE 100gDISARM 150gCURSE 75gSTRENGTHEN 50gBLESS 50gJump 50gSpecific
element100gAny element 150gMove 100gAttack 100gRange 50gHP 50gAttack Hex
200g divided by the number of hexes
currently targeted with the attack0 + 0g1 + 75g2 + 150g3 + 225g1 + 0g2 + 25g3 + 50g4 + 75g5 + 100g6 + 125g7 + 150g8 + 175g9 + 200gMove 30gAttack 50gRange 30gShield 100gPUSH 30gPULL 30gPIERCE 30gRetaliate 100gHeal 30gTarget 50gExample: The Brute wishes to enhance the top action of his ability card
with a +1 on the attack. The base cost of this is 50 gold, but it is
doubled because the attack targets multiple enemies. In addition, this is a
level 3 ability card , so another 50 gold is added, for a total of 150 gold.
Afterwards, the Brute now wants to add an attack hex to the action.
This would normally cost 66 gold (200 gold divided by three existing hexes,
rounded down), but again, 50 gold is added because the card is level 3,
and now an additional 75 gold is added because the action was previously
enhanced once, for a total 191 gold.Move 2
Shield 1
SelfAttack 2
MUDDLE -
122
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