#script1903.py - The Raspberry Pie Game
#Written by Blum and Bresnahan
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Import Modules & Variables
import pygame #Import PyGame library
import random #Import Random module
import sys #Import System module
from pygame.locals import * #Local PyGame constants
pygame.init() #Initialize PyGame objects
Set up Functions
Delete a Raspberry
def deleteRaspberry (RaspberryDict, RNumber):
key1 = 'RasLoc' + str(RNumber)
key2 = 'RasOff' + str(RNumber)
#Make a copy of Current Dictionary
NewRaspberry = dict(RaspberryDict)
del NewRaspberry[key1]
del NewRaspberry[key2]
return NewRaspberry
Set up the Game Screen
ScreenSize = ScreenWidth,ScreenHeight = 1000,700
GameScreen=pygame.display.set_mode(ScreenSize)
Set up the Game Color
blue=0,0,255
Set up the Game Image Graphics
GameImage="/usr/share/raspberrypi-artwork/raspberry-pi-logo.png"
GameImageGraphic=pygame.image.load(GameImage).convert_alpha()
GameImageGraphic=pygame.transform.scale(GameImageGraphic,(75,75))
GameImageLocation=GameImageGraphic.get_rect() #Current location
ImageOffset=[10,10] #Starting Speed
Build the Raspberry Dictionary
RAmount = 17 #Number of Raspberries on screen
Raspberry = {} #Initialize the dictionary
for RNumber in range(RAmount): #Create the Raspberry dictionary
Position_x = (ImageOffset[0] + RNumber) random.randint(9,29)
Position_y = (ImageOffset[1] + RNumber) random.randint(8,18)
RasKey = 'RasLoc' + str(RNumber)
Location = GameImageLocation.move(Position_x, Position_y)
Raspberry[RasKey] = Location
RasKey = 'RasOff' + str(RNumber)
Raspberry[RasKey] = ImageOffset