PC Gamer UK 01.2021 @InternationalPress75

(NONE2021) #1

some reason, Yeti dad will only let
her attend if I go with them. From
here on, it kind of feels like I’m
undergoing some kind of
psychological evaluation.
Our first obstacle is a dark stretch
of trees that Violet refuses to traverse
due to the possibility it contains
monsters. We can’t move forward
until I find a way to create some light
for her. I shake a bush and a firefly
emerges. I click on the firefly to catch
it in my hands, and then I give it to
Violet. She immediately eats it.
According to Violet, fireflies taste
like “popping candy” and provide a
“warm feeling” in her tummy, and
I’m assured that any further fireflies I
hand to her will be instantly eaten.
She is simply unable to square her
desire for light with her desire to eat
fireflies, so I have to come up with a
new solution. It’s pretty simple: just
make a spigot, stick it into a maple
tree, collect maple syrup in a bucket,


spread the syrup on trees along the
path, ask Violet’s dad for an empty
bottle (this took me forever to figure
out, but I wonder if a kid would
instinctively ask the adult for help?),
fill the bottle with fireflies, and then
give the bottle to Violet so that she
can let the fireflies out as we walk.
The theory is that the fireflies will
not be eaten by Violet because they
are in a bottle, but they will be
attracted to the maple syrup on the
trees rather than flying away,
providing a steady source of light.
After that, we encounter a group
of ice elementals, and I think, here
we go, a combat encounter that’ll
surely kill me because I haven’t
levelled at all, but no, that’s not the
case. I have to build snowman heads
that match Violet’s facial expressions
and then help her throw them onto
the elementals, because they have no
heads of their own, and she refuses to
leave them headless.

STRANGE OLD WORLD
It turns out that Violet’s quest was
added as part of the 2018 Christmas
event. These things are just left
behind for new players to discover


  • not like Destiny 2 and World of


IT KIND OF FEELS LIKE I’M


UNDERGOING SOME KIND OF


PSYCHOLOGICAL EVALUATION


Warcraft and other games, which are
culled and streamlined. My chance
meeting with Death? It turns out his
full name is Harold Death, Esq, and
he doesn’t just show up for the week
of Halloween. He lives in a big
mansion where he frequently kills
servants accidentally, due to his touch
of death. I said that Runescape’s
combat systems feel like they’ve
been under construction for 20 years


  • well, so does the rest of Runescape.
    (Except maybe the graphics, though
    they have been.)
    In some ways, Runescape feels like
    a precursor to Fortnite – they’ve both
    built up a patchwork of lore over
    time, and theoretically being ‘for kids’
    hasn’t stopped them from being
    weird, complex, and sometimes
    unsettling (that poor barbarian soul).
    But Fortnite will be carefully
    manicured in the way live service
    games are these days, and I doubt it’ll
    ever be allowed to grow gnarled,
    tangled fingernails quite like
    Runescape, which you’ll recall
    involves performing religious burials.
    The idea of holding funerals for fallen
    enemies in Fortnite was a ClickHole
    joke. Two decades after it launched,
    RuneScape is still ahead of its time.


Death explains the
concept of spooky hours.

EXTRA LIFE


NOW PLAYING I UPDATE I MOD SPOTLIGHT I DIARY I HOW TO I WHY I LOVE I REINSTALL (^) I M U S T P L A Y

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