Xbox - The Official Magazine - UK (2019-08)

(Antfer) #1
Evidence that single-player campaigns


  • the home of narrative in games – could
    be in danger is out there. Activision set
    the ball rolling by axing Call Of Duty: Black
    Ops IIII’s single-player campaign in favour of a
    multiplayer-only offering. BioWare – a studio
    lauded for its narrative prowess – seemingly
    forgot everything that made it such a beloved
    developer when creating Anthem, a money-
    spinning game-as-a-service with a nice-
    looking world and an awfully thin storyline. A
    whole generation of late-teen gamers weaned
    on Minecraft, who have since graduated to
    the likes of Fortnite and Overwatch, might not
    even be aware that it’s possible for games to
    have storylines.
    Story-heavy campaigns are still out there.
    There have been some excellent recent
    examples of games with plenty of narrative
    depth, like Metro: Exodus and Red Dead
    Redemption II, plus we have narrative treats
    from the likes of Cyberpunk 2077, Control,
    Vampire: The Masquerade – Bloodlines 2
    and Borderlands 3, along with a plethora of
    story-focused indie games that we can look
    forward to. However, this generation has
    shown big publishers are more determined to
    concentrate on games-as-a-service models
    that coerce audiences into co-operative or
    competitive multiplayer, making things look
    bleak for storytelling in games.


ABOVE Overwatch
is great and
all, but where’s
the story?
RIGHT Fortnite’s
story-less
antics have a
lot to
answer for.
BELOW At least
we had The
Witcher 3 this
generation.

064 THE OFFICIAL XBOX MAGAZINE


OXM INVESTIGATES

Free download pdf