Frame 05-06

(Joyce) #1

‘The reason


these stages


exist is to


enable the


band to


transmit


the largest


possible


presence’


been shot under optimal conditions and the
images used in the press package. Nowadays,
the very first person who walks into the
stadium takes a picture.
The emphasis is moving away from
thinking in terms of a ‘big moment’ that will
define how the concert is perceived visually.
People sometimes turn up eight hours before
the show and take pictures when there is no
band present and little to no content. Our
work still needs to look good under those
conditions, so we endeavour to make sure
something design-related is going on even
before the artists are on stage. This has led to
decisions like painting sets in colour, because
colour looks better in daylight than the
customary black-painted steel.
Composition and silhouette have
also become increasingly important, whereas
previously they didn’t matter, because once it
got dark and the lights came on, the audience
focused on a fantastically bright video screen
and beautiful light beams cutting through the
night. During the day, none of that works in
your favour, so we need to concentrate on
form and volume. Stage design is becoming
increasingly architectural.


What does that look like in practice? Some
artists go for simplicity, an example being
the Rolling Stones’ No Filter tour. The four
distinctive monoliths could be easily read
in daylight, and so could the 18-m-wide
cantilever that extended some 12 m over the
band. The composition included only three
elements: the monoliths, the cantilever and


the stage set itself. For the design of OTR II,
we opted for one very large screen, but we
worked closely on the proportions of that
screen to make sure the width-height ratio
worked visually, even when the lights were
switched off.

Of the many new technologies available and
in the making, which might be transforma-
tive to your industry over the next decade?
I think AR is going to be the most impactful


  • the superimposition of a digital world onto
    physical reality – because it so completely
    blurs the latter. My belief is that, as tribal peo-
    ple, we will always want to congregate around
    our preferred experiences. That’s the entire
    basis of the concert business. Why else would
    you want to stand in a wet, soggy, muddy
    field for hours on end to watch your favourite
    band perform? It’s about sharing the moment
    with others who have similar interests. I think
    the desire to assemble is an important part of
    considering how any future technology will
    affect our industry.
    If the way we employ technology
    becomes isolating, if it separates rather than
    connects, I don’t believe it has a chance of
    surviving. But if it enhances the concert
    experience – immersing you in a completely
    different environment than the one actually
    in front of you, as with AR – and allows you
    to share it with the person next to you, then
    I think it will be a very powerful force. ●
    stufish.com


While the design for the OTR II tour
employed plenty of advanced technology, it
did so only in order to enhance the artists’
desired levels of emotion and immersion.

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FRAME LAB 155
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