Children\'s Mathematics

(Ann) #1
Once the children find ownership of the board then they will post a variety of pieces
from pictures to brochures. They will remind the teacher to put up current events
and they will remember to look at it every day.

Graphics areas


Graphics areas provide a range of resources for a variety of literacy purposes. For
many teachers the objectives for the graphics area are usually literacy based and so
you may see a predominance of literacy-related resources. By adding mathematical
equipment one can give the graphics area a different focus.
Additional mathematical equipment could include:


  • rulers

  • calculator

  • calendar

  • measuring tape

  • number lines (different lengths)

  • stamps

  • shapes

  • tickets

  • cheque book

  • cut out numbers

  • clock.


The size of this area is important. In ideal conditions when space is no object it is
worth providing sufficient room so that at least six children are able to use it. If the
area becomes popular, make it larger. This is recognising the flow of children’s play.
A board is essential for children who wish to put up their pieces. Once I saw a
whole length of wall devoted to the children’s own writing including their mathe-
matical writing. If there is very little space for a graphics area you could think about
supplementing this with an ‘office box’ which takes up very little space and can be
used anywhere (see Figure 8.2). This area will be used if the teacher highlights the

Because it was part of the classroom culture, children often used the noticeboard
for their own purposes. Matthew, 5:8, decided to try to teach some of his friends
to play chess and to help them he made his own book of rules of how to play
this game, although other children found it difficult. Soon Matthew had the idea of
starting a ‘maths games club’. He wrote a message about this and pinned it on the
noticeboard, inviting children to sign their names if they wanted to join. For most
of the summer term the club flourished, with other children introducing their
favourite games and several children inventing games of their own.

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