101 Activities For Teaching Creativity And Problem Solving

(Joyce) #1

Related Activities



  • Idea Links [41]

  • Skybridging [46]


Procedure



  1. Have the groups tape a sheet of flip-chart paper lengthwise on a wall or table.

  2. Distribute the Be #1 Handout, review it with the participants, and answer any
    questions they may have.

  3. Tell the groups to list on the paper, in a single column, the current core benefits of
    their general business category. Prompt them to include both the trivial and the
    essential.

  4. Have them create a second column in which they transform each benefit into its
    best state. Have them use the phrase “the best” or a word that ends in “est” (for
    example, “fastest”).

  5. Direct them, in column three, to list ways to achieve this elevated status. Note that
    these are their ideas.

  6. Instruct them to repeat Steps 3 through 5, but to list in column one new benefits
    that currently do not exist.

  7. Tell them to write down any ideas on Post-it®Notes (one idea per note) and place
    them on flip charts for evaluation.


Debrief/Discussion
An appealing feature of this exercise is that it may bring out a competitive spirit that can
be translated into creative applications. More importantly, the matrix structure of this
activity might provide the structure needed for some people to generate ideas instead of
having to “pull them out of the air.” It also provides a potentially useful visual focus for
group members to direct their attention. If participants have trouble generating ideas
with this exercise and time is available, consider having them start over but using new
benefits.
Also consider having participants debrief using the following questions:


  • What was most helpful about this exercise?

  • What was most challenging?

  • What can we apply?

  • How would you rate the value of this exercise to helping us with this issue?

  • Will this exercise be helpful in the future for other sessions?

  • What did you learn?

  • What will we be able to use from this exercise?

  • What ideas were generated, and which ones were most interesting?


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