Monster Manual 5E
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MONSTER MANUAl. · , •'.. "' ' .. & , ).J 1f 4;\ !1L I • ,' ... ' ~ \ :-. '{ ¥~ ' ~ J :oo>Oo:·.< '' ...
CREDITS D&D Lead Designers: Mike Mearls, Jeremy Crawford Monster Manual Lead: C.hristopher Perkins Stat Block Development: C ...
CONTENTS - Introduction 4 Gnome, Deep (Svirfneblin) 164 Revenant - Aarakocra 12 Goblins 165 Roc - Aboleth 13 Colems 167 Ro ...
INTRODUCTION his bestiary is for storytellers and world- builders. If you have ever thought about running a DUNGEONS & DRAGO ...
ThE WILDERNESS Not all monsters lurk underground. Many of them inhabit deserts, mountains, swamps, canyons, forests, and other n ...
6 planes of existence, from orderly modrons to murderous demons. When it comes to interesting adventure locations, not even the ...
summon fiends to tne' material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconceivable ...
8 SPEED A mons te r 's s peed tells yo u how far it can move on its turn. For more informa tion on s peed , see the Player's Han ...
ARMOR, WEAPON, AND TOOL PROFICIENCIES Assume that a creature is proficient with its armor, weapons, and tools. If you swap them ...
Spe~ial traits (which appear after a monster's challenge rating but before any actions or reactions) are characteristics that ar ...
might be a manufactured item or a natural weapon, such as a claw or tail spike. For more information on different kinds of attac ...
I Medium humanoid (aarakocra), neutral good Armor Class 12 Hit Points 13 (3d8) Speed 20 ft. , fly 50 ft. STR 10 (+0) DEX 14 (+2) ...
ABOLETH Large aberration, lawful evil Armor Class 17 (natural armor) Hit Points 135 (18d10 + 36) Speed 10ft., swim 40ft. STR 21 ...
T ''(OULD IT BE THAT ABOLETHS ARE OLDER THAN THE GODS ·· • THAT BEFORE THE DIVINE ONES CAME? TO BE, SUCH HORRORS SHAPED THE ~ULT ...
ANGELS An angel is a celestial agent sent forth into the planes to further its god's agenda for weal or woe. Its sublime beauty ...
! DEVA Medium celestial, lawful good Armor Class 17 (natural armor) Hit Points 136 (16d8 + 64) Speed 30 ft., fly 90ft. STR 18 (+ ...
PLANETAR Planetars act as the weapons of the gods they serve, presenting a tangible representation of their deities' might. A pl ...
! SOLAR A solar is godlike in its glory and power. On the battlefield, the solar's sword flies into the fray on its own, and a s ...
ANIMATED OBJECTS Animated objects are crafted with pote nt magic to follow the commands of their creators. Whe n not commanded, ...
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