Monster Manual 5E

(Nancy Kaufman) #1
Large monstrosity, unaligned

Armor Class 12
Hit Points 59 (7d10 + 21)
Speed 30 ft., fly 80 ft.


STR
18 (+4)

DEX
15 (+2)

Skills Perception +5


CON
16 (+3)

INT
2 (- 4)

WIS
13 (+1)

Senses darkvision 60ft., passive Perception 15
Languages-
Challenge 2 (450 XP)


CHA
8 (-1)

Keen Sight. The griffon has advantage on Wisdom (Perception)
checks that rely on sight.

ACTIONS
Multiattack. The griffon makes two attacks: one with its beak
and one with its claws.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 11 (2d6 + 4) slashing damage.

Griffons are ferocious avian carnivores with the
muscular bodies of lions and the head, forelegs, and
wings of eagles. When they attack, griffons are as swift
deadly as eagles, even as they strike with a lion's
might and grace.
Horse Eaters. Griffons hunt in small prides, flying
high over plains and forests near their rocky cliff-side
aeries. Herd animals and horses are the prey they
crave above all others, though they also hunt and kill
hippogriffs. When it spots horses, a griffon screeches
to alert its pride mates, which descend quickly
toward their prey.
Those riding or herding horses dread the griffon's
piercing cry, preparing themselves for the bloody fight
that inevitably follows. A griffon ignores a horse's rider
when possible, and a rider that abandons its mount, or
a herder that releases one or two horses, can escape
unharmed while the griffon targets its chosen prey.
Riders who attempt to protect their horses attract the
full fury of an attacking griffon.
Sky DweJiers. Griffons lair in high rocky clifftop.
aeries, building their nests from sticks, leaves, and the
bones of their prey. Once griffons establish a territory,
they remain in that area until the food supply has
been exhausted.
Aggressive and territorial, griffons engage in brutal
aerial combat to defend their aeries, tearing and
shredding the wings of flying intruders to send them
spiraling to the ground. Creatures that climb to a
griffon's lair are plucked from the cliffs and eaten, or are
knocked from the heights to go tumbling to their deaths.
Trained Mounts. A griffon raised from an egg can be
trained to serve as a mount. However, such training is
time consuming, expensive (mostly for the ample food
the creature requires), and dangerous. Expert trainers
well versed in the griffon's legendary ferocity are typically
the only ones able to raise these creatures safely.
Once trained, a griffon is a fierce and loyal steed. It
bonds with one master for life, fighting to the death to
protect that rider. A griffon mount retains its ravenous
appetite for horseflesh, and a wise master ensures that
a griffon remains satiated with other prey when passing
through civilized lands.
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