Monster Manual 5E

(Nancy Kaufman) #1
Figures of ancient and terrible evil, balors rule as
generals over demonic armies, yearning to seize power
while destroying any creatures that oppose them.
Wielding a flaming whip and a longsword that
channels the power of the storm, a balor's battle
prowess is fueled by hatred and rage. It channels this
demonic fury in its death throes, falling within a blast of
fire that can destroy even the hardiest foes.

BARLGURA
The barlgura represents the savagery and brutality
of t'he Abyss. Barlguras gather in packs to take down
tougher foes, keep gruesome trophies from their
victories, and decorate their territory with such objects.
,A barlgura looks like a hulking orangutan with a
gruesome, drooping visage and tusks jutting from
its jaw. Standing just under 8 feet tall, it has broad
shoulders and weighs 650 pounds. It moves apishly
along the ground, but it climbs with great speed
and agility.


CHASME


This loathsome demon resembles an unspeakable
crossing of humanoid and fly. A chasme shuffles about
on four spindly legs that can find purchase on walls
and ceilings. A droning sound precedes the approach
of a chasme, inflicting foes with a terrible lethargy that
leaves them open to attack.
The lowly chasmes serve more powerful masters as
interrogators or taskmasters. A chasme lives to dole
out torture as punishment, and has a knack for spotting
demons that have deserted their lords. Capturing and
returning such traitors allows a chasme to torment the
victim without fear of reprisal.


DRETCH


Dretches are among the weakest of demons- repulsive,
self-loathing creatures doomed to spend eternity in a
state of perpetual discontent. Their low intelligence
makes dretches unsuitable for anything but the simplest
tasks. However, what they lack in potential, they make
up for in sheer malice. Dretches mill about in mobs,
voicing their displeasure as an unsettling din of hoots,
snarls, and grunts.


GLABREZU


A glabrezu takes great pleasure in destroying mortals
through temptation, and these creatures are among the
few demons to offer their service to creatures foolish
enough to summon them.
Although glabrezus are devastating in combat, they
prefer to tempt victims into ruin, using power or wealth
as a lure. Engaging in guile, trickery, and evil bargains,
a glabrezu hoards riches that it uses to fulfill promises
to shortsighted summoners and weak-willed mortals.
However,. if its attempts to entice or deceive fail, a
glabrezu has the strength to fight and win.


GORISTRO
The goristro resembles a fiendish minotaur t0wering 1
more than twenty feet tall. When controlled by a demon
lord, goristros make formidable living siege engines and
prized pets. Goristros possess preternatural cunning
when navigating labyrinthine passages and shifting
corridors, pursuing foes in a terrifying hunt.
A hulking goristro sometimes bears a palanquin,.
carrying smaller demons on its broad shoulders, m~ch
like an elephant carries riders on its back: r

HEZROU
Hezrous serve as foot soldiers in the demoniG h~f1des of
the Abyss. Although physically powerful, they a re weak-
minded and hezrous can easily be duped into sacrificing
themselves by more powerful demons. As they press
their attacks into the heart of an enemy's forces, their
foul stench can sicken even the toughest foes.

MANES
Souls of evil creatures that descend to the Lower
Planes are transformed into manes-the lowest form
of demonkind. These wretched fiends attack any non-
demon they see, and they are called to the Material
Plane by those seeking to sow death and chaos.
Orcus, the Prince of Undeath, has the power to
transform manes into undead monsters, most often
ghouls and shadows. Other demon lords feed on manes,
destroying them utterly. Otherwise, killing a manes
causes it to dissipate into a cloud of reeking vapor that
reforms into another manes after one day.

MARILITH
Terrible to behold, a marilith has the lower body of a
great serpent and the upper torso of a humanoid female
with six arms.
Wielding a wicked blade in each of its six hands, a
marilith is a devastating foe that few can match in battle.
These demons possess keen minds and a finely honed
sense of tactics, and they are able to lead and unite
other demons in common cause. Mariliths are often
encountered as captains at the head of a demonic horde,
where they embrace any opportunity to rush headlong
into battle.

DEMON TRUE NAMES
Though demons all have common names, every demon lord
and every demon of type 1 through 6 has a true name that
it keeps secret. A demon can be forced to disclose its true
name if charmed, and ancient scrolls and tomes are said to
exist that list the true names of the most powerful demons.
A mortal who learns a demon's true name can use
powerful summoning magic to call the demon from the
Abyss and exercise some measure of control over it.
However, most demons brought to the Material Plane in this
, manner do everything in their power to wreak havoc or sow
discord and strife.

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