GREEN DRAGON
The most cunning and treacherous of true dragons,
green dragons use misdirection and trickery to get the
upper hand against their enemies. Nasty tempered and
thoroughly evil, they take special pleasure in subverting
and corrupting the good-hearted. In the ancient forests
they roam, green dragons demonstrate an aggression
that is often less about territory than it is about gaining
power and wealth with as little effort as possible.
A green dragon is recognized by its curved jawline
and the crest that begins near its eyes and continues
down its spine, reaching full he ight just behind the skull.
A green dragon has no external ears, but bears leathery
spiked plates that run down the sides of its neck.
A wyrmling green dragon's thin scales are a shade
of green so dark as to appear nearly black. As a green
dragon ages, its scales grow larger and lighter, turning
shade s of forest, emerald, and olive green to help it
blend in with its wooded surroundings. Its wings have
a dappled pattern, darker near the leading edges and
lighter toward the trailing edges.
A green dragon's legs are longer in relation to its body
than with any other dragon, enabling it to easily pass
over underbrush and forest debris when it walks. With
its equally long neck, an older green dragon can peer
over the tops of trees without rearing up.
Capricious Hunters. A green dragon hunts by
patrolling its forest territory from the air and the
ground. It eats any creature it can see, and will consume
shrubs and small trees when hungry enough, but its
favorite prey is elve~.
I -. - -===·--
GREEN DRAGON WYRMLING
Medium dragon, lawful evil
Armor Class 17 (natural armor)
Hit Points 38 (7d8 + 7)
Speed 30ft., fly 60ft., swim 30ft.
STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
14 (+2)
WIS
11 (+0)
Saving Throws Dex +3, Con +3, Wis +2, Cha +3
Skills Perception +4, Stealth +3
Damage Immunities poison
Condition Immunities poisoned
CHA
13 (+1)
Senses blindsight 10ft., darkvision 60ft., passive Perception 14
Languages Draconic
Challenge 2 (450 XP)
Amphibious. The dragon can breathe air and water.
ACTIONS
Bite. Melee Weapon Attack: +4 t o hit, reach 5 ft., one target.
Hit: 7 (1d10 + 2) piercing damage plus 3 (1d6) poison damage.
Poison Breath (Recharge 5-6). The dragon exhales poisonous
gas in a 15 -foot cone. Each creature in that area must make
a DC 11 Constitution saving throw, taking 21 (6d6) poison
damage on a failed save, or half as much damage on a
successful one.
- I
Green dragons are consummate liars and masters of
double talk. They favor intimidation of lesser creatures,
but employ more subtle manipulations when dealing
with other dragons. A green dragon attacks animals and
monsters with no provocation, especially when dealing
with potential threats to its territory. When dealing with
sentient creatures, a green dragon demonstrates a lust
for power that rivals its draconic desire for treasure, and
it is always on the lookout for creatures that can he'lp it
further its ambitions.
A green dragon stalks its victims as it plans its
assault, sometimes shadowing creatures for day.s.~
If a target is weak, the dragon enjoys the terror its
appearance evokes before it attacks. It never slays all its x
foes, preferring to use intimidation to establish control
over survivors. It then learns what it can about other
creatures' activities near its territory, and about any
treasure to be found nearby. Green dragons occasionally
release prisoners if they can be ransomed. Otherwise, a
creature must prove its value to the dragon daily or die.
Manipulative Schemers. A wily and subtle creature,
a green dragon bends other creatures to its will
by assessing and playing off their deepest desires.
Any creature foolish enough to atte mpt to subdue a
green dragon eventually realizes that the creature
is only pretending to serve while it assesses its
would-be master.
When manipulating other creatures, green dra gons
are honey-tongued, smooth, and sophisticated. Among
their own kind, they are loud, crass, and rude, especially
when dealing with dragons of the same age and status.
Conflict and Corruption. Green dragons sometimes
clash with other dragons over territory where forest
crosses over into other terrain. A green dragon typically
pretends to back down, only to wait and watch-
sometimes for decades- for the chance to slay the other
dragon, then claim its lair and hoard.
Green dragons accept the servitude of sentient
creatures such as goblinoids, e ttercaps, ettins, kobolds,
orcs, and yuan-ti. They also delight in corrupting and
bending elves to their will. A green dragon sometimes
wracks its minions' minds with fear to the point of
insanity, with the fog that spreads throughout its forest
reflecting those minions' tortured dreams.
Living Treasures. A green dragon's favored treasures
are the sentient creatures it bends to its will, including
significant figures such as popular heroes, well-known
sages, and renowned bards. Among material treasures,
a green dragon favors emeralds, wood carvings, musical
instruments, and sculptures of humanoid subjects.
A GREEN DRAGON'S LAIR
The forest-loving green dragons sometimes compete
for territory with black dragons in marshy woods and
with white dragons in subarctic ta iga. Howeve r, a forest
controlled by a green dragon is easy to spot. A perpetual
fog hangs in the air in a legendary green dragon's wood,
carrying an acrid whiff of the creature's poison breath.
The moss-covered trees grow close together except •
where winding pathways trace their way like a maze '
into the heart of the forest. The light that reaches, the Ill _