Mordenkainen's Tome of Foes

(Nancy Kaufman) #1

166


CHAPTER 6 I BESTTARY

MERREGON


The souls of fallen soldiers, mercenaries, and body-

guards who served evil without re servation often find

everlasting servitude in the Nine Hells as merregons.

These faceless foot soldiers are the hells' legionnaires ,

tasked with protecting the realm and its rulers against

intruders.

Masks of Uniformity. Merregons have no individu-


ality, and hence no need for faces. Every merregon le-

gionnaire has a metal mask bolted to its he ad. Markings

on the mask indicate the only elements of the wearer's

identity that matter : its com mander and the layer of the

Nine Hells it serves.

Fearless Obedience. Becaus e of their unshakable

loyalty, merregons form the backbone of many devils'

protective retinues. They shrink from no task, no matter

how dangerous. Unless ordered to fall back, they re treat

from no fight.

MERREGON


Medium fiend (devil), lawful evil

Armor Class 16 (natural armor)

Hit Points 45 (6d8 + 18)

Speed 30 ft.

STR

18 (+4)

DEX

14 (+2)

CON

17 (+3)

INT

6 (-2)

'.


WIS

12 (+ 1)

CHA

8 (-1)

Damage Resistances cold; bludgeoning, piercing, and slashing

from nonmagical attacks that aren't silvered

Damage Immunities fire, poison

Condition Immunities frightened, poisoned

Senses darkvision 60 ft., passive Perception 11

Languages understands Infernal but can't speak,

telepathy 120 ft.

Challenge 4 (1,100 XP)

Devil's Sight. Magical darkness doesn't impede the merregon' s

darkvision.

Magic Resistance. The merregon has advantage on saving

throws against spe lls and other magical effects.

..

Multiattack. The merregon makes two halberd attacks, or if an

allied fiend of challenge rating 6 or higher is within 60 feet of it,

the merregon makes three halberd attacks.

Halberd. Melee Weapon Attack: +6 to hit, reach 10 ft., one tar-

get. Hit: 9 (ldlO + 4) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range

100/400 ft., one target. Hit: 7 (ldlO + 2) piercing damage.

Loyal Bodyguard. Whe n another fiend within 5 feet of the

merregon is hit by an attack, the merregon causes itself to be

hit instead.
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