Eberron Rising From the Last War

(Nancy Kaufman) #1
completely, referring to it as "that unpleasantness to
the north." Nonetheless, Zilargo was a staunch ally of
Breland during the war, providing the nation with ships,
intelligence, and elemental weaponry. This aid left the
nation with enemies. The Order of the Emerald Claw
has launched attacks on Zil communities, and certain
cells of Breland's Swords of Liberty accuse the Zil of
manipulating Breland. The Trust has contained these
attacks, but it always anticipates more trouble ahead.
The jewel miners of eastern Zilargo often clash with
the goblins of Darguun and the kobolds that live in Sea­
wall Mountains. These skirmishes could expand into
wider conflicts.
Overall, however, little has changed in Zilargo be­
cause the Trust keeps the nation on a steady path. Ad­
venturers who travel through Zilargo would be wise to
avoid causing trouble or drawing the Trust's attention.

Elves 20 Distant Lands

This section of the gazetteer provides a glimpse of the
wonder and adventure found in the lands beyond Khor­
vaire's horizon. Use these entries to inspire adventures
that take place in these distant lands, and to introduce
trinkets or relics from foreign realms into Khorvaire.


M11P 2.2: lsLllNDS OF AERENllL

AERENAL

In Aerenal, you might ...


  • Consult an elven archmage who's been dead for
    twenty thousand years.
    Battle sinister forces that have crawled into Eberron
    from a realm of eternal night.
    Learn secrets of magic unknown in Khorvaire.
    The massive island of Aerenal is the ancient kingdom
    of the elves. Its jungles provide strange and valuable
    lumbers: soarwood used for the hulls of airships, tough
    bronzewood, and trees that remain alive after be-
    ing felled.
    The island's proximity to the planes of Irian and
    Mahar (both described in chapter 4) allows the lines
    between life and death to become blurred. Danger-
    ous, dark forces creep in from the plane known as the
    Endless Night, but that planar resonance also enables
    the elves to perform fe ats of necromancy unmatched
    elsewhere in Eberron. Among the Aereni elves, the
    honored dead walk among the living. Heroes who died
    in glorious battle return to serve the Sibling Kings. And
    in the depths of Shae Mordai, the deathless lords of the
    Undying Court study the shifting balance of the planes
    and the path of the Draconic Prophecy.

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