Lost Mines of Phandelver

(Nancy Kaufman) #1

intothefissure.Thechestcontains^160 sp,^120 gp,five
malachitegems(15gpeach),twopotionsofhealing,anda
scrollofaugury.
Thechestalsoholdsa+1longswordinasilver-chased
scabbard.Theswordisinscribedwiththename“Talon,
anditshiltisworkedintheshapeofabirdofpreywith
outspreadwings.Itoncebelongedtoagreatknightnamed
AldithTresendar,knownastheBlackHawk.Acharacter
whosucceedsonaDC^15 Intelligence(History)check
recognizestheswordandrecallsthislore.
SirAldithdiedfightingofftheoresthatattackedthrough
thehiddencavernsbelowhismanor.Talonwaslosthere
untilthenothicfoundit.


AwardingExperiencePoints
Divide^450 XPequallyamongthecharactersiftheparty
defeatsthenothicornegotiatesatrucewithit.

9. GuardBarracks


AcharacterwholistensatthisdoorwithasuccessfulDC
10 Wisdom(Perception)checkhearsseveralgruffvoices
issuingdemeaningcommandsintheGoblintongue.
Examplesinclude“Lickthefloor! and Rolllikeadog!
Thebugbearsherearebullyingtheirgoblinslave.

Thisbarrackscontainsfourroughlybuiltwoodenbunks,
withheaped-upblanketsanddirtydishesscatteredabout.A
strongsmellofunwashedbodiesandrottenmeatfillstheair.
Threetall,furryhumanoidsareloungingamongthemess,
barkingordersatasadlittlegoblinthatdemeansitselffor
theiramusement.Yoursuddenappearancecausesthegoblin

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tofaint.

Threebugbearsandonegoblinarepresent.The
goblin,Droop,fallsunconsciousatthesightoftheparty,
butanothercreaturecanuseanactiontowakehim.
Otherwise,DroopremainsunconsciousforId^10 minutes.
ThebugbearsworkfortheBlackSpiderandweresent
heretohelplarnokeeptheRedbrandsandthecitizensof
Phandalininline.TheleaderisnamedMosk.Hewearsa
jeweledeyepatcheventhoughhehasbothhiseyes.Mosk
wearstheeyepatchbecausehethinksit’sfancy.
Thebugbearsavoidthehumanmembersofthe
Redbrands.Ifthecharactersarewearingscarletcloaks
takenfromelsewhere,thebugbearsassumethatthey
servelarno.Clevercharactersmightevenpersuade
thebugbearstohelpdealwith“traitors”or“impostors”
elsewhereinthedungeon.Ifyoudontthinktheplayers
aredoingagreatjobroleplayingthedeception,youcan
havethecharacterwhoisdoingmostofthetalkingmake
aDC 15 Charisma(Deception)checktoconvincethe
bugbearstodowhatthepartywants.

RoleplayingDroop
Thegoblin,Droop,isnotathreattotheparty.Hehas
beencowedbythebugbearsandfollowstheirordersuntil
someonestrongercomesalong.
Ifheregainsconsciousnessduringcombat,Droop
hidesandavoidsthefight.Heissuchacowardthatif

heisorderedtofight,hedoessowithdisadvantage(as
explainedintherulebook).
DroopknowsthegenerallayoutoftheRedbrand
hideout,aswellasthelocationofitssecretdoorsand
traps.Hedoesn’tthinktoofferuptheinformation,butif
prompted,herevealsasmuchashecanrememberinan
attempttobeusefultotheparty.Someofthedetailsmight
beconfusingormixedup.Heisagoblin,afterall.
Ifthebugbearsaredispatched,Drooptriestoingratiate
himselfwiththeparty.Hedoesn’tremembertheroute
toCragmawCastle,butheknowsit’supnorth,inthe
forest.HealsoknowsthatCragmawgoblinspatrolaround
Phandalin,andhesuggeststhecharactersmightbeable
tocaptureapatroltolearnmoreaboutthecastle.
CharactersmightbeinclinedtokeepDrooparoundfora
while.Seethe“NPCPartyMembers”sidebar(page11)for
adviceonhowtorunDroopasamemberoftheparty.

Developments
ThebugbearsaretheonlyonesintheRedbrandhideout
whoknowthelocationofWaveEchoCave.Theywon’t
willinglydivulgethisinformation,sincetheyfearthe
BlackSpidermorethantheyfearthecharacters.
ThebugbearsalsoknowthelocationofCragmaw
Castle,butagain,theydon’tsharethisinformationreadily.
Acharacterwhointerrogatesacapturedbugbearcanpry
theinformationloosewithasuccessfulDC^15 Charisma
(Intimidation)check.

Treasure
Moskcarriesabeltpouchcontaining^33 spandwears
aneyepatchmadeofblackleathersetwithsemiprecious
stones(50gp).Healsohasanironkeythatlocksand
unlocksallthedoorsintheRedbrandhideout.

AwardingExperiencePoints
Divide 600 XPequallyamongthecharactersiftheparty
defeatsthebugbears.

10. CommonRoom


Thisareaservesastheheadquartersandmeetingroom
fortheRedbrands.Whenthereisnoofficialbusiness
todiscuss,itdoublesasacommonroomwherethe
strongholdguardscanrelaxwhileoffduty.
AcharacterwholistensatthedoorwithasuccessfulDC
10 Wisdom(Perception)checkhearsthevillainswithin
engagedinagameofknucklebones.Thismakesfora
mysteriousrattlingsound,followedbyshoutsandgroans
andasuddengabbleofvoicesaswagersarepaid.Ifthe
charactersburstintotheroom,theyautomaticallysurprise
itsoccupants.

Severalworntablesandchairsarescatteredaroundthislarge
room.Woodenbenchesaredrawnupagainstwallsdecorated
withdraperiesofbrownandred,andseveralalekegsare
proppedupandtapped.
Fourtough-lookinghumanwarriorswearingscarletcloaks
aregatheredaroundoneofthetables.Astackofcoinsand
trinketsisheapeduponthetabletopbetweenthem.

PART2:PHANDALIN
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