Wayfinder's Guide to Eberron

(Nancy Kaufman) #1
CHAPTER 6 | CRIMINAL ACTIVITIES IN SHARN 145

DAASK



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    recently expanding into the lower wards.

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    extortion.

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    Clan.


Formed by monstrous immigrants from Droaam,
Daask has been building its power for a decade
and has recently begun an aggressive campaign
of expansion. Humans, shifters, goblins, and
changelings are all found in Daask, but the
organization is built around a monstrous core:
gnolls, ogres, minotaurs, harpies, even a handful
of trolls. The leaders of Daask include oni and
medusas. Daask doesn’t have the connections or
infrastructure of the Boromar Clan, but the sheer
physical force it can bring to bear is impressive.
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upper wards, but it is a powerful and dangerous
force below. It’s a simple organization with few
traditions or layers of leadership. Having ties to
Daask gives you allies in the undercity and few
restrictions. But it sets you against the Boromar
Clan and makes you complicit in Daask’s
increasing aggression.


HOUSE TARKANAN



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    and assassins.

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    dragonmarks.

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    houses.

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    war.
    The members of House Tarkanan all possess
    aberrant dragonmarks. Rumors say that the gang
    began as a secret Brelish black ops team. True
    or not, the members of this small gang are skilled
    thieves and assassins whose natural talents are
    enhanced by their aberrant marks.
    The organization takes its name from Halas
    Tarkanan, an aberrant-marked leader who
    fought against the dragonmarked houses
    centuries ago. In addition to its criminal
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    shelter to people with aberrant dragonmarks, and
    protects persecuted aberrants.
    While anyone can have a contact with the
    House, you must have an aberrant dragonmark
    to join it. House Tarkanan remains neutral in the
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    contracts against gang leaders.

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