Wayfinder's Guide to Eberron

(Nancy Kaufman) #1

154 CHAPTER 6 | STARTING POINT: MORGRAVE UNIVERSITY


and spend one night in the Great Hall, hoping
that inspiration will strike them as they sleep;
[\WZQM[[Ia\PI\5MZZQ`L¼+IVVQ\PÅZ[\KWVKMQ^ML
of the warforged after spending the night in the
\MUXTMPM\[IٺWN\PM\MUXTMIZMLM^W\ML\W
their faith—a rarity in Sharn—as well as to the
general acquisition of knowledge. Most priests
IZMIT[WM`XMZ\[QVIXIZ\QK]TIZÅMTLWN[\]LaIVL
are usually happy to share their knowledge with
students.
Honors. The counterbalance to Detention,
Honors is both bar, bookstore, and reading
room. Many of the more respectable faculty
members take their meals in Honors, and it’s a
OWWLXTIKM\WÅVLILMJI\MWV\PMKW[UWTWOaWN
Eberron or the morality of the Last War.

CLASSES AT MORGRAVE
Morgrave’s physical education classes cover
everything from acrobatics and athletics to
archery, dueling, and various other forms of
combat. The arcane studies program covers
the Arcana skill, as well as honing the abilities
of arcane casters. Divine magic can’t simply be
taught, but Morgrave has classes in theology and
religious history—essentially, the Religion skill.
While these classes may not make for
interesting adventures, Morgrave is famous for
its hands-on teaching style. This often involves
competitions against other students. It can also
involve a professor’s personal projects: ?PaLWV¼\
aW]KWUMPMTX_Q\P\PQ[KWVR]ZI\QWV' <Z][\UMVW\PQVO
_QTTOW_ZWVOOnce students have proven their
competence, it can involve expeditions—trips
into the Depths of Sharn, or even to distant
countries or lands.
Although Morgrave professors are experts
QV\PMQZÅMTL[\PQ[LWM[V¼\UMIV\PMaPI^MITT
the abilities of high level player characters! Just
because that conjuration professor can perform
a summoning ritual doesn’t mean he can cast
ÅZMJITT. Always remember that XTIaMZKPIZIK\MZ[IZM
M`KMX\QWVIT—and as that talent begins to show,
people are sure to take an interest in you.
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