Wayfinder's Guide to Eberron

(Nancy Kaufman) #1

66 CHAPTER 3 | SHIFTERS


BEASTHIDE
Stoic and solid, a beasthide shifter draws
strength and stability from the beast within.
Beasthide shifters are typically tied to the bear
or the boar, but any creature known for its
toughness could apply.
Ability Score Increase. Your Constitution
score increases by 2.
Tough. AW]PI^MXZWÅKQMVKa_Q\P\PM
Athletics skill.
Shifting Feature. Whenever you shift, you
gain 1d6 additional temporary hit points, and
while shifted, you have a +1 bonus to your AC.

LONGTOOTH
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they form deep bonds with their friends. Many
longtooth shifters have canine traits that become
more pronounced as they shift, but they might
instead draw on tigers, hyenas, or other predators.
Ability Score Increase. Your Strength score
increases by 2.
Fierce. AW]PI^MXZWÅKQMVKa_Q\P\PM
Intimidation skill.
Shifting Feature. While shifted, you can use
your elongated fangs to make an unarmed strike
as a bonus action. If you hit with your fangs, you
can deal piercing damage equal to 1d6 + your
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damage normal for an unarmed strike.

SWIFTSTRIDE
Swiftstride shifters are graceful and quick.
Typically feline in nature, swiftstride
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down physically or socially.
Ability Score Increase. Your Dexterity and
Charisma scores increase by 1.
Graceful. AW]PI^MXZWÅKQMVKa_Q\P\PM
Acrobatics skill.
Swift Stride. Your walking speed increases by
5 feet.
Shifting Feature. While shifted, your
walking speed increases by an additional 5 feet.

Additionally, you can move up to 10 feet as a
reaction when an enemy ends its turn within
5 feet of you. This movement doesn’t provoke
opportunity attacks.

WILDHUNT
Wildhunt shifters are sharp and insightful.
Some are constantly alert, ever wary for possible
threats. Others focus on their intuition, searching
within. Wildhunt shifters are excellent hunters,
and they also tend to become the spiritual leaders
of shifter communities.
Ability Score Increase. Your Wisdom score
increases by 2.
Natural Tracker. AW]PI^MXZWÅKQMVKa_Q\P
the Survival skill.
Mark the Scent. As a bonus action, you can
mark one creature you can see within 10 feet of
you. Until the end of your next long rest, your
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always know the location of that creature if it
is within 60 feet of you. You can’t use this trait
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Shifting Feature. While shifted,
you have advantage on
Wisdom checks.
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