GIDEON LIGHTWARD
Gideon Lightward was a priest of Lathaoder who served
Elturel and his deity proudly. Zariel saw that his fervor
could be an asset to her, so she sent devils to corrupt
him in the months leading up to the fall ofElturel. The
devils posed as angels, offering Gideon increased power
if he would dedicate himself to fighting the ever-present
threat of demons.
Gideon slowly gave up his sanity and free will to the
devils, leaving him corrupted by Zariel and fully serving
her in the months leading up to Elturel's fall. He died
during the destruction wrought as the city was drawn
to Avernus, but the priest rose as an undead creature.
Even as an undead, Gideon remains his mistress's most
loyal servant in Elturel. He sees his cause as a noble
one-fighting the demons whose chaos marks the end of
all things. But his mind is broken and filled with hatred
for those who refuse to follow his commands.
Because of his obsession with destroying demons, the
characters might be able to temporarily ally with Gideon
to deal with the threat posed by the demon portal.
Unfortunately, unless they can trick him completely, the
undead priest won't let the characters leave the ceme-
tery without a fight.
Years ago, a wise and humble acolyte of Torm named
Opallita the Devout wanted to speak directly to her
god. Through decades of constant prayer in the crypts
beneath the chapel, she created a direct link between
the ossuary and the celestial essence of Torm, as her
prayers made the chamber that she prayed in sen-
sitive to psychic connections between mortals and
higher powers.
When Elturel was drawn to Avernus, the link between
the chamber and Torm was corrupted. This corruption
was sensed by the demon lord Baphomet. Seizing upon
that link, Baphomet used it as an anchor point to slowly
and methodically send demons through to the city. Even
now, the demon lord and his minions work to widen and
strengthen the connection, hoping to eventually allow
entire armies of demons into Avernus by way ofElturel.
GIDEON LIGHTWARD
Medium undead, lawful evil
Armor Class 11
Hit Points 136 (16d8 + 64)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+l)
CON
18 (+4)
INT
10 (+O)
Saving Throws Dex +4, Con +7, Wis +7
Skills Insight +7, Religion +6
Damage Vulnerabilities radiant
WIS
18 (+4)
CHA
13 (+1)
Damage Resistances bludgeoning, piercing, and slashing
damage from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities exhaustion, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 14
l anguages Common
Challenge 6 (2,300 XP)
Regeneration. Gideon regains 10 hit points at the start of each
of his turns. lfhe takes radiant damage, this trait doesn't func-
tion at the start of his next turn. Gideon is destroyed only if he
starts his turn with 0 hit points and doesn't regenerate.
ACTIONS
Mu/tiattack. Gideon attacks twice with his fists.
Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:
11 (2 d6 + 4) bludgeoning damage.
Withering Gaze. Gideon targets one creature he can see within
60 feet of him. The target must make a DC 15 Constitution sav-
ing throw, taking 22 (4dl0) necrotic damage on a failed save, or
half as much damage on a successful one.
CHAPTER 2 I ELTUREL RAS FALLEN