Guildmasters Guide to Ravnica

(Nancy Kaufman) #1

DEATH PACT ANGEL
Death pact angels dwell in the gra ndest of Orzhov cathe-
drals, whe re they surround the mselves with wealth a nd
wretched vassals t hat a re utterly in thei r thrall.
Gift Givers. Posing as a beneficent god, a deathpact
angel attracts pe titioners who beg the an gel for bless-
ings: wealth, prestige, health, reve nge, and the like.
Imagining itself gene rous a nd me rciful, the angel us u-
ally tries to grant the petitione rs what they seek by us ing
its abilities, dra wing from its hoard of riches, or extort-
ing favors from othe r membe rs of the guild. Tr ue to t he
s pirit of the Orzhov, though, the angel doesn't bestow
these gifts out of kindness, but for the sake of gaining
fanatical followe rs who owe it life de bts.
Debt and Indenture. T hose who receive favors from a
deathpact a ngel incur a debt that they carry with fe rvent
devotion. They regu larly bring trinke ts and offe rings
to the angel, no longer asking or expecting anything in
return, and even willingly offer up their mortal lives for
their angelic patron. Even afte r death , these de btors
continue to serve the angel a nd the Orzhov Syndicate as
indentured spirits (described la te r i n this chapter).


Debts Paid

A deathpact angel can give an indentured spirit a clause
to escape its bound servitude: if the angel ever dies, the
i ndentured spi rit can sacrifice its undead exi stence to
restore th e angel to life. Upon seeing the angel drop to 0
hit points, an i ndentured spirit can destroy itself, its debt
discharged as i t dissipates, after which the angel returns to
life with 1 hit point.

Medium celestial, lawful evil

Armor Class 18 (natural armor)
Hit Points 175 (27d 8 + 54)
Speed 30 ft., fl y 90 ft.

STR
16 (+3)

DEX
18 (+4)

CON
14 (+2)

INT
19 (+4)

Saving Throws Int +9, Wis+^10 , Cha+^11

WIS
20 (+5)

Skills Insight+ 10, Inti midation +^11 , Perception +10,
Persuasion + 11

CHA
23 (+6)

Damage Resistances necrotic, radiant; bludgeoning, piercing,
and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened
Senses truesight 120 ft .. passive Perception 20
Languages all
Challenge 14 ( 11 ,500 XP)

Exploitation of the Debtors. As a bonus action, the angel tar-
gets a creature charmed by it that it can see within 30 feet of it.
The angel deals 11 (2d10) necrotic damage to the target, and
the angel gains temporary hit points equal to the damage deal t.

Flyby. The angel doesn't provoke an opportunit y attack when it
fl ies out of an enemy's reach.

Innate Spellcasting. The angel's i nnate spellcasting ability is
Charism a (spell save DC 19, +^11 to hit with spell attacks). The
angel can innat ely cast th e following spell s, requi ring no mate·
rial components:
At will: command (as a 2nd-level spell), detect evil and good
3/ day each: charm person (as a 5th-level spell), darkness,
suggestion
1 /day: raise dead
Magic Resistance. The angel has advantage on saving throws
against spells and other magical effects.

A CTIONS
Multiattack. The angel makes two attacks with its scythe. It
can substitute Chai ns of Obligation for one of these attacks.
Scythe. Melee Weapon Attack: +9 to hi t, reach 10 ft., one
t arget. Hit: 9 (2d4 + 4) slashing damage plus 27 (6d8) ne-
crotic damage.
Chains of Obligation. The angel targets one creature charmed
by it t hat it can see within 90 feet of it. The t arget must succeed
o n a DC 19 Charisma saving throw or become paralyzed for 1
minute or until it takes any damage.

I llAl'TER 1 I RIE~DS ANO fOFS It)!
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