Guildmasters Guide to Ravnica

(Nancy Kaufman) #1

d8 Major Adaptation
3 Bioluminescent Markings. The krasis has glowing
patterns on its skin that take the shape of defensive
runes, granting it advantage on saving throws against
spells and other magical effects.
4 Flight. The krasis has wings and gains a flying speed
equal to its walking speed.
5 Crabber. When the krasis hits a creature with its claws,
the target is grappled (escape DC^13 for category 1,
DC 15 for category 2, and DC 19 for category 3) by a
specialized grasping appendage on the krasis. It can
have only one creature grappled in this way at a time.
6 Hypnotic Display (Recharge 5 -6). As an action, the
krasis creates mesmerizing colors and shapes around
itself. Each creature within 15 feet of it that can see
it must succeed on a Wisdom saving throw (DC^12
for category l , DC 14 for category 2, and DC^18 for
category 3) or be stunned for l minute. The stunned
creature can repeat the saving throw at the end of each
of its turns, ending the effect on itself on a success. A
creature that succeeds on a saving throw against this
effect becomes immune to the Hypnotic Display of all
krasis for 24 hours.
7 Venomous Sting. When the krasis hits a creature with
its claws , the creature must succeed on a Constitution
saving throw (DC 12 for category 1, DC 14 for category
2, and DC 18 for category 3) or be poisoned for l
minute. If the krasis is a category 2 or 3, the creature
is paralyzed while poisoned in this way. The poisoned
creature can repeat the saving throw at the end of each
of its turns, ending the effect on itself on a success.
8 Regeneration. The krasis regains hit points (2 for a
category 1, 5 for a category 2, and 10 for a category
3) at the start of each of its turns if it has at least l hit
point.


CATEGORY^2 KRASIS
Large monstrosity, unaligned

Armor Class 15 (natura l armor)
Hit Points 136 (16dl0 + 48)
Speed 40 ft.

STR
18 (+4)

DEX
14 (+2)

CON
16 (+3)

Senses passive Perception 11
Languages-
Challenge 6 (2,300 XP)

INT
2 (-4)

WIS
13 (+1)

Amphibious. The krasis can b reathe a ir and water.

A CTIONS

CHA
8 (-1)

Multiattack. The krasis makes two attacks: one with its bite
and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature.
Hit: 17 (2dl2 + 4) piercing damage.

Claws. Me/ee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 17 (2dl 2 + 4) slashing damage.
Free download pdf