Guildmasters Guide to Ravnica

(Nancy Kaufman) #1
WtNG£D T ... RULL

THRULLS
When the Orzhov Syndicate rips a
soul from its body to create a spirit, the
cast-off remains go to the fleshmages, who
use their necromantic magic to liquefy the
corpse and transform it into something useful.
These creations become thrulls, obedient slaves that
serve in a variety of menial roles: laborers, messen-
gers, beasts of burden, and even fashion accessories
for the elite. Whatever tasks they perform, t hey wear
faceplates forged from devalued coinage to conceal
their ghastly features.
Construct Nature. A thrull doesn't require air, food,
drink, or sleep.

SERVITOR TuRULL
The most wretched of thrulls are the servito rs, small
and slender, that serve as playthings for their Orzhov
masters. They run trivial errands, transport small items,
caper and dance, and keep their masters' expensive
robes from trailing on the dirty street. They are utterly
loyal, lacking any concept of thinking for themselves.

WINGED THRULL


Winged thruUs are at once the most intelligent of Or-
zhov thrulls (which isn't saying much), as well as the
smallest, most unobtrusive, and most mobile. They act
as messengers and spies for their Orzhov masters and
tend to mimic the mannerisms and movements of the
oligarchs they serve.

SERVITOR TuRULL
Small construct, unaligned

Armor Class 11
Hit Points 22 (4d6 + 8)
Speed 30 ft.

STR
11 (+O)

DEX
13 (+ l)

CON
14 (+2)

Damage Immunities poison

INT
6 (-2)

WIS
6 (-2)

Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 8
languages understands Common but can't speak
Challenge 1/4 (50 XP)

ACTIONS

CHA
3 (-4)

Claws. Melee Weapon Attack: +3 to h it, reach 5 ft., one target.
Hit: 5(ld8+ 1) sla shing damage.

REACTIONS
Self-Sacrifice. When a creature wit h in 5 feet of the t hrull is hit
by a n at t ack, the thrull swaps p laces with t hat c reatu re and is
h it in s tead.

WINGED T'HRULL

Small construct, unaligned

Armor Class 12
Hit Points 31 (7d6 + 7)
Speed 30 ft ., fly 30 ft.

STR
9 (-1)

DEX
15 (+2)

CON
12 (+l)

Saving Throws Dex +4
Damage Immunities poison

INT
8 (-1)

WIS
9 (- 1)

Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
languages understa nds Common but can't speak
Challenge 1 /2 ( 100 XP)

A CTIONS

CHA
8 (-1)

Claws. Melee Weapon Attack: +4 to h it, reach 5 ft., one target.
Hit: 7 (2d4 + 2) slashing dama ge.
Rock. Ranged Weapon Attack: + 4 to h it, range 20 /6 0 ft., one tar-
get. Hit: 5 (ld6 + 2) bludgeoning dama ge.

REACTIONS
Self-Sacrifice. Whe n a creature within 5 feet of the thrull is hit
by an attack, th e thrull swaps places with t hat creat u re and is
hit instead.

l HAPTE.R & IRIE"'()<; Ai':D FOl-S 221
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