Guildmasters Guide to Ravnica

(Nancy Kaufman) #1

bloody mess you left in an alley. The OM decides if your
demands are reasonable and if there are subordinates
available to fulfill them. As your status in the guild im-
proves, you gain influence over more people, including
ones in greater positions of power.


0RZHOV GUILD SPELLS
Prerequisite: Spellcasting or Pact Magic class feature


For you, the spells on the Orzhov Guild Spells table are
added to the spell list of your spellcas ting class. (lf you
are a multiclass character with multiple spell lists, these
spells are added to all of them.)


0RZHOV GUILD SPELLS
Spell Level
Can trip
lst
2nd
3rd
4th
5th

Spells
friends, guidance
command, illusory script
enthrall, ray of enfeeblement, zone of truth
bestow curse, speak with dead, spirit guardians
blight, death ward, Leomund's secret chest
geas

Your magic tends to manifest as swirling shadows,
brilliant light, or sometimes the momentary appearance
of shadowy spirit forms. Your spells might draw the
blood of your enemies, or even directly touch their souls.

SUGGESTED CHARACTERISTICS
Members of the Orzhov Syndicate range from the deca-
dent nobility at the top of the oligarchy to the debt-ridden
wretches at the bottom. You fall somewhere between
those extremes, so you might behave with the arrogance
of the very rich or the humility of the impoverished.

PERSONALITY TRAITS
d8 Personality Trait
I am always willing to act in accordance with the
financial incentive offered.
2 Debts are never meant to be forgiven.
3 I am accustomed to enjoying the finest pleasures
money can buy.
4 No one could doubt that I am a cut above the masses
of pitiful peasants that infest the city.
5 I can't stand to spend a zib more than necessary to
purchase what I need.
6 I hate it when people try to make light of a serious
situation.
7 I want to make sure everyone is aware of how wealthy,
powerful, and important I am.
8 I can't think of anything to look forward to.

(,liAf'l l 11. 2 GUILD:; Of RAVNICA 73
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