Guildmasters Guide to Ravnica

(Nancy Kaufman) #1

Regardless of renown and role, members of the con-
clave don't earn salaries. The guild cares for its own,
however, and every member can live in a veroadi at the
equivalent of a modest lifestyle.


EVANGEL (SPECIAL ROLE)
Prerequisite: Renown 3 or higher in the S elesnya
Conclave

Evangels extend their hands to potential converts and
welcome new initiates into the life of the Selesnya Con-
clave. They include fervent preachers who speak the will
of the Worldsoul in the promenades a nd marketplaces,
humble missionaries who serve among the poor in the
darkest districts of the city, and even centaur warriors
who evangelize in Gruul territories where words of war
speak louder t han prayers of peace.
When you become an evangel, you gain one additional
contact from a guild other than the Selesnya Conclave,
which can be someone you have met in your adventures
or chosen from the Non-Selesnya Contacts table earlier
in this section. In your new role, you belong to a vernadi
and can expect help and support from that community,
but you spend your time away from it, operating with
a great deal of independence. When you return to your
vernadi, you teach and train new initiates.


VOTARY (SPECIAL ROLE)
Prerequisite: Renown 3 or higher in the Selesnya
Conclave, proficiency with martial weapons
Votaries are soldiers who protect the vernadi gardens
in the area immediately around its central tree. As a
votary, you are usually assigned to guard duty, but your
voda might also assign you to special missions that re-
quire strength of arms.
While you are in the garden you're sworn to protect,
the plants obey your word, allowing you to transform the


foliage into ld6 awa kened shrubs or 1 awakened tree

(both described in the Monster Manual) for as long as
a threat to the garden persists. These awakened plants
won't l eave the garden.

SAGITTAR (SPECIAL ROLE)
Prerequisite: Renown 3 or higher in the S elesnya
Conclave. proficiency with the longbow
Sagittars are archers who defend key guild locatfons,
including the guildhall at Vitu-Ghazi. Their range and
accuracy a re so great that a common saying has arisen
among Ravnicans: "Sagittars aim their bows using

maps." If a conclave mission would benefit from the sup-

port of disciplined archers, Trostani herself might call
on sagittars to render aid.
As a sagittar, you never have to want for arrows; the
guild provides arrows to you at no cost.

SELESNYA CHARM
Prerequisite: Renown 10 or higher in the S elesnya
Conclave
You can request that the voda of your vernadi bestow a
Selesnya charm (described in chapter 5) on you before
you undertake any mission on the guild's behalf.

EQUENAUT (SPECIAL ROLE)
Prerequisite: Renown 10 or higher in the Selesnya
Conclave, proficiency in Animal Handling
Equenauts are knights who ride pegasi and serve as
warriors and scouts. In addition to surveilling en-
emy forces and terrain, they are also on the lookout
for places where a new vernadi can take root. As an
equenaut, you are sometimes called on to take part in
military activity, but you a re free to pursue your vision of
how to serve Mat'Selesnya- from the back of your pega-
sus mount (see the stat block in the Monster Manual).
Your mount effectively belongs to you, entrusted to

your care. If it comes to harm through your negligence

or mistreatment, you might be punished-perhaps to the
extent of losing your position as an equenaut.

HIERARCH (SPECIAL ROLE)
Prerequisite: Renown 10 or higher in the Selesnya
Conclave, Spellcasting or Pact Magic class feature
The ranks of the Selesnya clergy aren't hierarchical,
yet you are honored with the tit le of hierarch. Hierarchs
lead rites that invoke the blessing of Mat'Selesnya.
bringing Selesnya's initiates into closer communion
with the Worldsoul and with each other. They are as-
sisted in these rites by less experienced clergy.
As a hierarch, you can call on the aid of ld4 acolytes
(see the stat block in the Monster Manual), even leading
them on missions.
You have an important voice in decision-making for
your vernadi, and you are expected to offer advice and
opinions to your voda when requested.
Your position within the guild and your vernadi gives
you access to superior food and lodging, the equivalent
of a comfortable lifestyle.

LEDEV GUARDIAN (SPECIAL RoLE)
Prerequisite: R enown 25 or higher in the Selesnya
Conclave, 10th level or higher
The Ledev guardians are knights who were originally
protectors of Ravnica's roadways but now serve the
Selesnya as champions. Their ranks include a number
of centaurs. The humanoids among them ride dire
wolves, which they raise from pups to forge close bonds
between rider and mount. If you have a dire wolf mount,
it effectively belongs to you (see the Monster Manual for
the stat block).

DIGNITARY (SPECIAL ROLE)
Prerequisite: R enown 50 or higher in the Selesnya
Conclave
Chosen by Trostani herself, di gnitaries act as emissar-
ies in dealing with other guilds. As a dignitary, you mus t
be available when Trostani has need of your service,
but you have great latitude to pursue your vision of the
guild's goals. You can call on lOdlO Selesnya initiates
to support you in your missions for Trostani, and 8d10
initiates for a mission of your own devising. These initi-
ates are acolytes, scouts (both described in the Monster
Manual), or soldiers (see chapter 6 for the stat block).
Your position gives you access to the best food and
lodging, the equivalent of a wealthy lifestyle.

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