The Art and Craft of Problem Solving

(Ann) #1

40 CHAPTER 2 STRATEGIES FOR INVESTIGATING PROBLEMS


more on its intended audience than anything else. For example, many professional
mathematicians would accept "Maximize balanced wires!" as a complete and clear
solution to the Affinnative Action problem (Example 2.1. 9 on page 21).
This book is much more concerned with the process of investigation and discovery
than with polished mathematical argument. Nevertheless, a brilliant idea is useless
if it cannot be communicated to anyone else. Furthennore, fluency in mathematical
argument will help you to steer and modify your investigations.^6
At the very least, you should be comfortable with three distinct styles of argument:
straightforward deduction (also known as "direct proof'), argument by contradiction,
and mathematical induction. We shall explore them below, but first, a few brief notes
about style.

Common Abbreviations and Stylistic Conventions


  1. Most good mathematical arguments start out with clear statements of the hy­
    pothesis and conclusion. The successful end of the argument is usually marked
    with a symbol. We use the Halmos symbol, but some other choices are the ab­
    breviations


QED for the Latin quod erat demonstrandum ("which was to be demon­

strated") or the English "quite elegantly done";
AWD for "and we're done";
W^5 for "which was what we wanted."


  1. Like ordinary exposition, mathematical arguments should be complete sen­
    tences with nouns and verbs. Common mathematical verbs are
    ¥, �, 2, <, >, E, C, =*, �.
    (The last four mean "is an element of," "is a subset of," "implies" and "is
    equivalent to," respectively.)

  2. Complicated equations should always be displayed on a single line, and labeled
    if referred to later. For example:


1: e-x


2

dx = Vi, (3)


  1. Often, as you explore the penultimate step of an argument (or sub-argument),
    you want to mark this off to your audience clearly. The abbreviations TS and
    ISTS ("to show" and "it is sufficient to show") are particularly useful for this
    purpose.

  2. A nice bit of notation, borrowed from computer science and slowly becoming
    more common in mathematics, is ":=" for "is defined to be." For example,
    A := B + C introduces a new variable A and defines it to be the sum of the


already defined variables Band C. Think of the colon as the point of an arrow;

we always distinguish between left and right. The thing on the left side of

(^6) This section is deliberately brief. If you would like a more leisurely treatment of logical argument and
methods of proof, including mathematical induction, we recommend Chapters 0 and 4 .1 of (15).

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