Designing for the Internet of Things

(Nandana) #1

  1. arCHitECturE as intErfaCE (^) | 309
    Perhaps it is time to revisit Alexander’s notion of patterns in the envi-
    ronment and to develop a pattern language for the age of interconnected
    environments. In this new pattern language, each pattern would be a
    formal response to a design problem linking interactive systems with
    spatial environments. As a starting point, the framework suggests a
    range of patterns that can be developed to link modes of interaction
    with spheres of inquiry.
    Consider the bevy of building types that we inhabit and reimagine
    them in new ways—whether homes, workplaces, or industrial, ceremo-
    nial, or social settings. A museum that responds to your background
    and interests by highlighting key exhibits modifies the text that accom-
    panies the artifacts to suit your knowledge of history. An exhibit might
    connect you to others with similar responses or comments, spawning a
    network of virtual relationships. Consider a nightclub that reconfigures
    to accommodate an impromptu gathering and points you to a room
    filled with graduates of your college when the club’s “operating system”
    assesses the profiles of all visitors and finds commonalities. As you
    enter, the walls of the room have already shifted to reflect your group’s
    publically posted images of your time together, along with music of
    the time period. Surgical rooms maintain awareness of the presence
    and movement of particles linked to infectious diseases, which leads
    to movement of equipment and lighting and modification of airflow to
    protect the patient from harmful conditions and inform clinical profes-
    sionals of medical history and environmental changes.
    Conclusion
    Tomorrow’s spaces will be formed from interconnected and intelligent
    components that are aware of the human presence, and are able to com-
    municate, assess, and act. The role of the hybrid designer must evolve
    to incorporate both sets of skills—architect and interaction designer—
    so that we can create meaningful places that support systems of inter-
    connected intelligent devices.
    The hybrid designer will not be responsible solely for “concretization”
    of the building as an object, as described by Christian Norberg-Schulz,
    but rather for orchestrating a new context—a dynamic system of ele-
    ments that flex and adapt to support our needs for environmental,
    behavioral, and social settings. Its choreography will be influenced by
    an evolving set of actors. As Nishat Awan states, “The dynamic, and

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