- dEsiGn for tHE nEtworkEd worLd (^) | 317
 Machine to machine communication is at the heart of many interac-
 tions and systems that we can’t live without. This means that designers
 need to think about not just the human actors in a system, but also the
 objects, networks, and algorithms that run our environments.
 This puts the modern designer in a bit of a sticky situation. As an exam-
 ple, a project on which we recently embarked at Normative includes a
 mobile app that communicates with a physical box of electronics affixed
 to the back of a ski that is laced with embedded sensors, as shown in
 Figure 14 - 1. That box also needs to be aesthetically pleasing and fit the
 skier’s understanding of how a ski accessory should look and feel. The
 skier needs to enjoy working with the companion mobile app in a way
 that enhances the skiing experience. The box of electronics that reads
 the data from the sensors embedded in the ski needs to communicate
 that data to the mobile device, and has to communicate that it is doing
 something to the person on the skis through a simple display of LEDs
 and recessed buttons. All of this needs to happen in a way that makes
 sense to the skier, doesn’t detract from skiing, and withstands the envi-
 ronment of the slopes.
 f gure 14-1. i an early ski prototype^2
 2 Copyright Normative, 2013
                    
                      nandana
                      (Nandana)
                      
                    
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